Original_Slacker
Member
Mist,
I am new to this app, and I found your script. It is awesome and my friend and I wanna use it in a game. I have integrated it and figured out how to set up my encounters and everything....but I have a couple questions. I have thoroughly looked at the scripts, and I understand most of it, but how do I set the actual limit skills? When I get in an encounter and fill my limit guage, limit replaces the attack command, but there are no skills in the menu. Is it possible to have the limit command come up and still keep the attack command? I am assuming that there are just no limit skills available at lvl 1, so is there a way to assign these limit skills?
My second question involves actually getting in an encounter. I would like to be able to have each actor have an actual attack on the map to trigger encounters, for instance a sword attack, that can be used to determine whether party has initial attack etc.
EDIT: I figured out the problem getting limits to work. I had to make another skill element for limits. Now I just wanna see about attacking from the map to initiate battle.
I would have no problem trying to code these myself, if any pros would like to offer me a useful suggestion or two. Thanx in advance!
I am new to this app, and I found your script. It is awesome and my friend and I wanna use it in a game. I have integrated it and figured out how to set up my encounters and everything....but I have a couple questions. I have thoroughly looked at the scripts, and I understand most of it, but how do I set the actual limit skills? When I get in an encounter and fill my limit guage, limit replaces the attack command, but there are no skills in the menu. Is it possible to have the limit command come up and still keep the attack command? I am assuming that there are just no limit skills available at lvl 1, so is there a way to assign these limit skills?
My second question involves actually getting in an encounter. I would like to be able to have each actor have an actual attack on the map to trigger encounters, for instance a sword attack, that can be used to determine whether party has initial attack etc.
EDIT: I figured out the problem getting limits to work. I had to make another skill element for limits. Now I just wanna see about attacking from the map to initiate battle.
I would have no problem trying to code these myself, if any pros would like to offer me a useful suggestion or two. Thanx in advance!