So I have watched this documentary a while back about clockwork automata, the French revolution, and a science fiction novel from 1770's that compared the Aristocratic regime to soulless automata in lace. I had never heard of these connections before, but I can see how it could inspire some of my favorite games.
The most obvious one is Final Fantasy 13. The fal'Cie are essentially crystal automata governing humans. I feel like I can appreciate the story a little better with that context as a frame of reference. The message was that machines make efficient rulers but only humans have the capacity to change themselves - so don't leave society in the hands of machines or it'll never change. Duh, it sounds so obvious. But FF13 was just that bad, it muddled the message. FF13-2 had an omen machine and it own sort of cycles it needed to break. While Lightning's Return was essentially winding down, as the god tried to collect soul seeds, because it's souls that make his creations work.
Another favorite game of mine is Threads of Fate a.k.a. Dewprism. It's another kind of Clockwork Crystal. And now I'm seeing that the the "dolls" should have been more appropriately name "automata" since the magician workshops used the French word Ateliers. The game's story about following a pre programmed destiny or your own.
Then I thought - wait. These weren't written by the same guy, where they? They ARE!
Daisuke Watanabe.
He also wrote FFX and FFXII. More stories about a escaping the machine. FFX didn't have clockwork or crystals - but it did have a perpetual cycle and Yu Yevon was essentially an automata that controlled humans.
FF12 had a secret ruling race guiding humanity with crystals too. And Revenant Wings was another perpetual cycle that used human souls to animate it.
He worked on FF13, then FF12, then back to FF13. That might explain why FF13 stumbled, he didn't work in the middle bits.
He also wrote for Kingdom Hearts, and souls in FF13 Lightning's Return seem to be the same concept of a different name.
Edit: So anyways, I'm wanting to replay Threads of Fate and try to guess at the Sequel that was never made. The trends and patterns are all there. I have to wonder if one of these other games he wrote wasn't just a recycled Threads of Fate 2 plot. That would blow my mind.