Shikamaru88
Member
was this coded in C++ or some other language like php.... just curious
me":2ptjhppn said:Hello, I've been experimenting with shiny pokemon encounters and it appears that poccil didn't program PSK to show a sparkly animation on a shiny pokemon, and I'd like to know how to get it to do this. I already have the animation I would like to use, I'd just need to know the code to show it on the pokemon and where to put that code. thanks![]()
Nim the Dialga":1wffw8qe said:Hello, I still need help.
me":1wffw8qe said:Hello, I've been experimenting with shiny pokemon encounters and it appears that poccil didn't program PSK to show a sparkly animation on a shiny pokemon, and I'd like to know how to get it to do this. I already have the animation I would like to use, I'd just need to know the code to show it on the pokemon and where to put that code. thanks![]()
Certain animations are commonly used and have special names for them:
Common:Shiny - When a shiny Pokemon enters battle.
Common:StatUp - When a Pokemon's stat was raised.
Common:StatDown - When a Pokemon's stat was lowered.
Common:Frozen - When a Pokemon is frozen.
Common:Burn - When a Pokemon is burned.
Common:Sleep - When a Pokemon is asleep.
Common:Paralysis - When a Pokemon is paralyzed.
Common:Confusion - When a Pokemon is confused.
tavoeltav":1pgi2g9l said:Ok, I got a new question. How do you make it so that when you catch a pokemon it plays the pokemon caught ME then battle won ME?
I've looked through the notes and everything and couldn't find anything. I already have both ME ripped...now if only I could use them. lol
vavalar":2jic38s2 said:Nim the Dialga":2jic38s2 said:Hello, I still need help.
me":2jic38s2 said:Hello, I've been experimenting with shiny pokemon encounters and it appears that poccil didn't program PSK to show a sparkly animation on a shiny pokemon, and I'd like to know how to get it to do this. I already have the animation I would like to use, I'd just need to know the code to show it on the pokemon and where to put that code. thanks![]()
It says in the notes under "battle animations"
Certain animations are commonly used and have special names for them:
Common:Shiny - When a shiny Pokemon enters battle.
Common:StatUp - When a Pokemon's stat was raised.
Common:StatDown - When a Pokemon's stat was lowered.
Common:Frozen - When a Pokemon is frozen.
Common:Burn - When a Pokemon is burned.
Common:Sleep - When a Pokemon is asleep.
Common:Paralysis - When a Pokemon is paralyzed.
Common:Confusion - When a Pokemon is confused.
tavoeltav":1p74srnw said:Ok, I got a new question. How do you make it so that when you catch a pokemon it plays the pokemon caught ME then battle won ME?
I've looked through the notes and everything and couldn't find anything. I already have both ME ripped...now if only I could use them. lol