So nothing majorly new, like no d/p moves or move animations or anything? In my opinion those would be the two things you should work on next. But of course you don't have too, though.
I do like that Roaming Pokemon feature, though.
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I've got a little bit of a problem here. I just updated to the new version by the instructions in the notes. Although I copied over everything in the "PBS" folder, it still doesn't recognize any new pokemon that I added above 493, Arceus.
to give some more specific information, I've noticed two things:
1. An event that I had giving one of those pokemon to the player now gives an error
2. When using "Add Pokemon" in debug mode, those pokemon are no longer on the list
edit: fixed it.
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Alright I need help with the Roaming Pokemon feature. I'll try to be as detailed as possible.
the top of the script looks like this:
class PokemonGlobalMetadata
attr_accessor :roamPosition
attr_accessor :roamHistory
attr_accessor :roamedAlready
attr_accessor :roamEncounter
attr_accessor :roamPokemon
end
# Keys indicate the Pokemon's current map;
# Values indicate one or more maps that the Pokemon
# will move to
# Example:
# 20 => [21, 22],
# 21 => [22, 20]
module PokemonRoaming
RoamingAreas={
30 => [31, 35],
31 => [30, 35],
35 => [31, 30]
}
# Example:
# (Species, level, switch number)
# PBSpecies::LATIOS => [40,50],
# PBSpecies::LATIAS => [40,51]
RoamingSpecies={
PBSpecies::BRIGHTLY => [70,36],
PBSpecies::WISHES => [70,37],
PBSpecies::CHEERILEE => [70,38]
}
end
Maps 20 & 21, and Latios and Latias are examples, not part of the code!
and here's part of my event where I turn on the switches for each of the roaming pokemon.
http://biancagames.com/roamswitches.png[/img]
I've checked switches in debug mode and those switches are on. But the roaming pokemon never appear in the grass of maps with id 30,31, or 35, and the pokedex says "area unknown" for the roamers. The roamers are supposed to be level 70, and when looking for them I use a max repel and have a lead pokemon at level 65.
Jesus Christ, don't triple post. >:|
sorry.... but I don't see why it would hurt anything given that they were not spam posts.