Well shit, that explains it! Bugger me bentways with a blunt blowhorn that sure is a buzzkill, or would be if I hadn't officially stopped using RPGmaker already, with the exception of making RPGs, in fact beyond setting up that scene I haven't used RPG Maker since last sunday! It feels like quitting drugs. So sayeth the man whose only conquered a mild coffee addiction.ZenVirZan":3k5ky4mu said:Erase event just hides the event, so yeah you've got a leak there.
Ah yes, Pjcr is the Artisan behind those beauties, oh speaking of, it's ready to play, albeit, in a very 'im-not-near-finished-plotwise' kind-of-way!ZenVirZan":3k5ky4mu said:Also I'm diggin' the portraits on that new project. It looks really good.
Image recognition right now is in the realm of neural networks. You may be able to find a library that does it for you, or at least set up what you need (from there you'll have to train the network to find trees). So it's not "hard as fuck" these days, it's probably simpler to do than ever before.Princess Amy":2kc1gn1v said:NON-WORKING MOCK-UP:
http://i.imgur.com/6sJk7e4.png
In some ways easier than I thought; in more ways much more difficult. Gonna put my UNIVERSITY TRAINING to good use to try and work out if there is a tree in a photo.
Juan J. Sánchez":201zfwz6 said:You're remaking Doom 3 in RMXP?
That's pretty cool. Have you considered making one for RMMV? It desperately needs one.Heretic86":fbu2tmow said:Juan J. Sánchez":fbu2tmow said:You're remaking Doom 3 in RMXP?
Um, yeah, thats totally what Im doing! Cant you tell from the screenie?
Nah, its a Dynamic Lighting Script that Im moving up to beta as soon as upload finishes...
Heretic86":1f3389gh said:I thought MV had a version of Khas' Awesome Lighting Effects already? I felt the one that was lacking the most was XP, and it remains my engine of choice even today.
I also probably shouldnt ask this here, but anyone care to confirm that this script works for them? Mostly for the DLL and it does work for me because I have VC++ installed, but that does not mean it works on everyones systems, which I need to confirm before release.
http://downloads.chaos-project.com/here ... onBeta.zip
(Temp Link, Please Report Bugs, Beta)
I'll gladly do it for money. I've literally just been looking at WebGL direct rendering within MV earlier so it's totally doable.Juan J. Sánchez":uqy6b0gn said:I wish. I'd definitely pay for a script like hat.
Works for me - but I have the visual studio runtime installed so it certainly will work. Just make sure you compile with the VS runtime statically linked (/MT) https://msdn.microsoft.com/en-us/library/2kzt1wy3.aspxHeretic86":uqy6b0gn said:I also probably shouldnt ask this here, but anyone care to confirm that this script works for them? Mostly for the DLL and it does work for me because I have VC++ installed, but that does not mean it works on everyones systems, which I need to confirm before release.
Oh, I meant because Khas Lighting sells for like 10 USD at Steam, which I find a completely reasonable purchase. I would actually fund something like this in the future, but currently I don't even have RMMV installed in my computer because I'm working on my other project. I'll keep that in mind, though. :thumb:Xilef":1irh5y6p said:I'll gladly do it for money. I've literally just been looking at WebGL direct rendering within MV earlier so it's totally doable.Juan J. Sánchez":1irh5y6p said:I wish. I'd definitely pay for a script like hat.
It's possible, I started doing this in VX Ace (and stopped when MV was released, because native WebGL support made all my efforts pointless).Heretic86":loygof6j said:I do now wonder if it is possible to use OpenGL to cast dynamic shadows by throwing tileset graphics at it and use alpha channel to find "holes" to shine light thru...
>Sign of Evil starts playing in my head.Heretic86":pges47uf said:
Aluxes starring in Doom 3!
BizarreMonkey":318gbnr7 said:>Sign of Evil starts playing in my head.Heretic86":318gbnr7 said:
Aluxes starring in Doom 3!
WELL SHIT, YOU'RE DOING SOMETHING RIGHT!
I uh... wow I actually did a something. Been pretty unproductive lately due to being trapped in a sort of stasis, not sure where I'm gonna take or move things and also school semi-finals are incoming so yeah. But some nights I love nothing more than cranking out some optional content.
http://www.youtube.com/watch?v=JCsY-wInomY
There's a lot more going on behind the scenes, concepting, drafting, theorizing, so much stuff, but it's just not anything I can really show. Not because I want to be a mysterious jackass, but because it's just not very entertaining, or legible to other minds since when I concept for myself I tend to just sprawl shit out everywhere.
That being said, I suppose I can share this.