Hi, Mr Mo!
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First off; I really like this script. It´s easy to set up, fun to use and it makes any game look better! I´ve tested this script and plan to implement it in my game. Here are some thoughts:
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1. Error
http://img88.imageshack.us/img88/9820/errorqc3.png[/img]
This happened when I, first, used a skill that put the hero in a State, and then, while in that state, used a ranged skill (I shot a fireball). The same thing happens if I, while in a state, tries to inflict another state. The line in the script is:
$game_party.actors[0].states.each { |id| return if STUN_EFFECT.include?(i) || PARALAYZE_EFFECT.include?(i) || MUTE_EFFECT.include?(i) }
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2. Respawn
The respawn effect doesn´t seem to work, at all. I have the newest version of the script.
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3. "Lag"
When I´m walking around on a map and change direction, the character seems to sort of lag for a second, before it continues in the new direction.
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EDIT:
4. Freezing
I don´t know what´s causing this, maybe it´s the same thing that causes the "movement lag"? I have a Door Event that calls a Common Event via the Action Button. Like so:
The idea is that the player opens the door, takes a step forward (Through ON), then kind of fades out and transfers into the room. The door opens fine, but the step forward, into the door, never happens. This worked fine before I added your scripts.
EDIT:
Nevermind. I solved this one. I had to make the door event
and the player "Through". Same thing with other events. I have to make a "double-through" for it to work. I don´t know if it is any of your script causing this, it´s probably my fault. Strange, though...
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EDIT:
5. Enemy Behavior
I´ve used your earlier ABS plenty before, so I think I´m pretty familiar with it and I know how to set up enemies. With that said, I think it´s something wrong with the enemy set up in this new ABS. The behaviors "do not turn" and "do not move" doesn´t seem to work at all, the "aggressiveness" choice isn´t included anymore (if that´s cancelled out in this version deliberately I think it would be a good idea to implement it again) and, finally, I´m having trouble getting the "speed" and "frequency" to work.
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EDIT:
6. REQUEST
I don´t want to be a pain in the ass, but on thing I really liked about your earlier ABS was the on screen State Display. Is there any possibility you would edit the HUD, so one can see the inflicted States as icons on the screen while you´re moving around on the map?
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I don´t want to come off as an ungrateful son of a bitch. This script is one off the best scripts around and I really appreciate your work! Keep it up, Mo!