no, just _axe
:-/ The SBABS HUD will be different XD.
Well, you can set a mash_time for each weapon..so weight is not an issue :-p but agility based would be because there would be no universal formula to lower any random agility to a low number like 20 or 30. You would have to setup the formula but I would rather keep it simple for now. Maybe later.
XD
~R~":2us5dhrp said:I will wait the SBABS, your abs are greats and easy to use, but i don't like the hud... i think is hard to own a group and just see one member's hp... So maybe i learn how to make a hud just to make a group mr mo sbabs hud for my game...
:-/ The SBABS HUD will be different XD.
Maybe a good idea:
Is possible make a agility based mash time and the weapons weights may influence the mash time?
Well, you can set a mash_time for each weapon..so weight is not an issue :-p but agility based would be because there would be no universal formula to lower any random agility to a low number like 20 or 30. You would have to setup the formula but I would rather keep it simple for now. Maybe later.
Why demos with histories looks better then just plain maps with random npcs?
XD