This is just idea, and it would take a while to implement in RMXP, but here it goes:
You are (Insert Name), the son of Leon (Your inserted last name). Both because you are somewhat lazy and spoiled, and because of the fact you know nothing about money, your father has kicked you out of the house, giving you quite a few gold, saying only "If you can rejoin the class that this family belongs in, I will reinstate you into this house". Essentially, it is a test - to see if you can be smart with the money he gave you.
From there on, you can do as you want. The game would three alignments.
Good/Evil
Order/Chaos
Humility/Pompousness
Besides that, there are numbers that represent how much a certain faction like you, hate you, or fear you, such as the priests, them knights, the poor, e.t.c. However, this would be hidden.
As you do actions, these either go up or down. -100 is absolute evil, 100 is absolute good.
You can do several things with your money. You can invest in stores, or (if you go the evil route) extort them for money. You can gamble in the arena or the casino.
You would have the ability to start a relationship, have sex, see a prostitute, or (If you're really evil) rape someone. However, know that you might get caught. If you commit an Imperial (think of it like federal) crime, you'll have to go the central prison. Here, you can walk around and do things or you can just let the game do it automatically (an option saying "Just keep to your business in prison; make no friends or enemies)
Basically, you can do what you want. You can't go out of the starting town until you obtain a horse and a guard (Don't worry, there is a guard that is always present). For other guards, you can hire mercenaries, convince fighters to fight for you, or (if you go the evil route) make contracts with demon lords to buy their demons. Mercenaries are mostly neutral, but fighters (who are usually good) will not work for an evil man. You can bring up to 4 guards on missions, but you must have a horse for each of them or a carriage (There are 3 carriages: Small, where you can bring 2 guards. Medium, for 3. Large, for 4.)
You do not fight yourself, but give orders to the guards. You can even order your guards to capture wild beasts or even humans (if you're into that). By kidnapping humans, you can force them to fight for you without pay. Your slaves quarters (a medium sized shack) can only hold a certain number.
You can start up your own shop (as long as you supply supplies) or even an arena (If you have the men to spare).
Basically, do what you want. Once you obtain enough gold, your father will officially recognize you as part of the family and give you a portion of the family fortune, the rest to be claimed upon his death. If you want, you can hire an assassin to kill your father and obtain his riches and home.
From there on, there are unlimited possibilities. If you become pure evil, you can make a contact with Oblivion, a demon with great power. What happens if you summon him? You can either use him as a bartering token to become king of the entire Empire or destroy the world. Don't worry, if you destroy the world, there is a way to restore it. If you become king of the Empire though evil, several things will change. You can obtain 99% of a stores profit with no investments. People will say nothing when you commit crimes. But there will be certain people who will rebel. They might even try to kill you. However, the quest to get this demon is very, very, very hard.
If you go the good route, you cannot become king. But you will be respected by almost everyone, heroes will fight for you automatically, stores will give you considerable discounts, and you will be able to enter a secret, holy city.
Basically, it would be a free roaming game where you yourself are very weak, but with proper money management you can become well respected; or feared, if you wish.
You are (Insert Name), the son of Leon (Your inserted last name). Both because you are somewhat lazy and spoiled, and because of the fact you know nothing about money, your father has kicked you out of the house, giving you quite a few gold, saying only "If you can rejoin the class that this family belongs in, I will reinstate you into this house". Essentially, it is a test - to see if you can be smart with the money he gave you.
From there on, you can do as you want. The game would three alignments.
Good/Evil
Order/Chaos
Humility/Pompousness
Besides that, there are numbers that represent how much a certain faction like you, hate you, or fear you, such as the priests, them knights, the poor, e.t.c. However, this would be hidden.
As you do actions, these either go up or down. -100 is absolute evil, 100 is absolute good.
You can do several things with your money. You can invest in stores, or (if you go the evil route) extort them for money. You can gamble in the arena or the casino.
You would have the ability to start a relationship, have sex, see a prostitute, or (If you're really evil) rape someone. However, know that you might get caught. If you commit an Imperial (think of it like federal) crime, you'll have to go the central prison. Here, you can walk around and do things or you can just let the game do it automatically (an option saying "Just keep to your business in prison; make no friends or enemies)
Basically, you can do what you want. You can't go out of the starting town until you obtain a horse and a guard (Don't worry, there is a guard that is always present). For other guards, you can hire mercenaries, convince fighters to fight for you, or (if you go the evil route) make contracts with demon lords to buy their demons. Mercenaries are mostly neutral, but fighters (who are usually good) will not work for an evil man. You can bring up to 4 guards on missions, but you must have a horse for each of them or a carriage (There are 3 carriages: Small, where you can bring 2 guards. Medium, for 3. Large, for 4.)
You do not fight yourself, but give orders to the guards. You can even order your guards to capture wild beasts or even humans (if you're into that). By kidnapping humans, you can force them to fight for you without pay. Your slaves quarters (a medium sized shack) can only hold a certain number.
You can start up your own shop (as long as you supply supplies) or even an arena (If you have the men to spare).
Basically, do what you want. Once you obtain enough gold, your father will officially recognize you as part of the family and give you a portion of the family fortune, the rest to be claimed upon his death. If you want, you can hire an assassin to kill your father and obtain his riches and home.
From there on, there are unlimited possibilities. If you become pure evil, you can make a contact with Oblivion, a demon with great power. What happens if you summon him? You can either use him as a bartering token to become king of the entire Empire or destroy the world. Don't worry, if you destroy the world, there is a way to restore it. If you become king of the Empire though evil, several things will change. You can obtain 99% of a stores profit with no investments. People will say nothing when you commit crimes. But there will be certain people who will rebel. They might even try to kill you. However, the quest to get this demon is very, very, very hard.
If you go the good route, you cannot become king. But you will be respected by almost everyone, heroes will fight for you automatically, stores will give you considerable discounts, and you will be able to enter a secret, holy city.
Basically, it would be a free roaming game where you yourself are very weak, but with proper money management you can become well respected; or feared, if you wish.