Charlie Fleed
Member
1. Are you still using Animated Battlers?
2. Yes, that's correct. Don't forget to put them in the right folder.
2. Yes, that's correct. Don't forget to put them in the right folder.
class Game_Actor
def screen_x
positions=[420,450,480,510]
return positions[self.index]
end
def screen_y
positions=[200,280,360,440]
return positions[self.index]
end
end
class Window_Help
#--------------------------------------------------------------------------
# * Set Enemy
# enemy : name and status displaying enemy
#--------------------------------------------------------------------------
def set_enemy(enemy)
text = enemy.name+" "+enemy.hp.to_s+"/"+enemy.maxhp.to_s
state_text = make_battler_state_text(enemy, 112, false)
if state_text != ""
text += " " + state_text
end
set_text(text, 1)
end
end