Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

What games are you currently playing?

Got my plat for Mass Effect 2, and now I can't decide if I'll start playing Demon's souls or Star ocean, or just start a new game on ME2 and play as a infiltrator :/

I think I'm going to start Demon's souls again, level 174 is such a weird level, I want 175 x)
 
ŊŒRIJ∑":27ot67xp said:
Just finished ME2 last night. I nominate ME2 for weakest videogame last boss of all time. It's that bad.
Is that what you're talking about?
not trying to be a fanboy or anything, I'm genuinely curious

moxie":27ot67xp said:
conversations and choices are honestly almost completely linear, whether you're a paragon or renegade - things almost always happen the exact same way whether you're punching people or kissing their ass. p much the "choice" lauded by everyone is an illusion, you're not going to find deep obsidian-style conversations here
I have to agree and rage at Bioware for it, especially in comparison to the first game, and to Dragon Age. The thing that pisses me most off about it was the kind of choices given this game, when given. In the first game there were never really paragon, or renegade choices there was a paragon or renegade to do them bet never a morally right or wrong choice. The second game lost this, especially since now you have to go the specified path, what with paragon and renegade being instant-win buttons. The illusion of choosing does have its moments though, especially when transferring saves -> I still remember coming across Helena Blake and the couple arguing about their child's gene-therapy in the second game. Great, if low-key moments.

just my 2 cents
 
Nuking him was fun, if incredibly easy.

It was one of the 4 or so times in the game where I used heavy weapons.
UNC mission with the horde of YMIR's; Geth Armature, Thresher Maw, Oculus, Final Boss
 
I have playing Call of Duty 5 World at War on line games right now.It military combat is a great first person shooter game for PC.It takes place in a World War II with authentic weapons and objects used during the real time
 

candle

Sponsor

There is no such thing as Call of Duty 5, it is simply Call of Duty: World at War. there hasn't been a true numbered entry to the franchise since Call of Duty 4: Modern Warfare.
 

Jason

Awesome Bro

candle":sg1v6mqt said:
There is no such thing as Call of Duty 5, it is simply Call of Duty: World at War. there hasn't been a true numbered entry to the franchise since Call of Duty 4: Modern Warfare.

This is what I keep telling everyone, people still refer to Modern Warfare 2 as CoD6 and Black Ops as CoD7, it really gets on my nerves too D:
 

candle

Sponsor

if they were cod 6 and 7, it would say so on the box, but nope. It's Call of Duty: Modern Warfare 2 (where the CoD name is more of an afterthought) and Call of Duty: Black Ops. They're even made by two completely different developers! Modern Warfare 2 was by Infinity Ward, while Black Ops was made by Treyarch.
 
Pokémon white

I caught my second shiny pokemon ever (my first was a dunsparce back in the original silver).. And now its a darumaka, but I like the red one more :/
 

Jason

Awesome Bro

Just finished Killzone 3 this second, it was a really great game overall, but the ending was a little... weird, I mean, I liked the ending, but I also disliked it, it's not like nothing happened, but it's HOW it happened, it was sort of like Enslaved, you thought something else was going to happen, but it didn't. But this also has a short video after the first set of credits, which seems like it could be setting up for a Killzone 4, although I don't know how that'd work... lol.
 
moxie":13yf3ygc said:
Mass Effect 2 is more much polished, aside from Uncharted it's probably one of the most genuinely cinematic games.

The cover-shooter stuff is fun, but the RPG elements are transparent, serviceable, barely there (there are very few types of weapons to choose from, you can have basically all the skills by the end, etc) so if numbers and choices are your bag it doesn't have much to offer there

some of the characters have their moments but for the most part it's a very bland cast, which is sorta disappointing (mordin 4 ever)

conversations and choices are honestly almost completely linear, whether you're a paragon or renegade - things almost always happen the exact same way whether you're punching people or kissing their ass. p much the "choice" lauded by everyone is an illusion, you're not going to find deep obsidian-style conversations here

don't think i'm nerd-raging or anything, i still loved it. it's a solid, enjoyable game that improves on the first one in a lot of ways (except scanning nnghsdjhsd) and even runs a lot better than the first one despite looking 250% better. it's just not particularly deep or anything.
god damn it stop being a younger, hotter clone of myself :[

yes @ all of these things.

WHILE i was playing the 2nd half of ME2, and directly after finishing, i could not stop myself from gushing "FFFF THIS IS THE BEST THING". but after some time passed, i got to thinking about its flaws, and you hit the nail on the head on all of your points.

i really really enjoyed the battle system for this game, it was actually HUGELY fun for me. but bioware watered down the wrong parts to make it more accessible.

you could get load out options, but they weren't really options. it was giving you choices like "you could pick a sniper rifle that's POWERFUL AND FAST, or you could keep using that one which is WEAK AND SLOW. your pick! :D". whereas the 1st game had a plethora of weapons & armor which had smaller improvement gaps, but let you customize them the way you wanted (heat resistance, extended clips, more def, more attack, etc).

and they didn't need to REMOVE the planet exploration with the vehicle. those were fun--just too repetitive. the scanning was not a terrible minigame if it were a minigame--but doing it 10,000,000 times was the only way to get the best ending, which sucks!

imo i wouldn't mind if BOTH made appearances in ME3. i just would want scanning to be a tiny little optional minigame afterthought (like hacking, but less frequent), and for there to be less planets to traverse with the vehicle, but more to do on those planets.

w/ the vehicle in ME1, it was rather fun to randomly find herds of alien animals, or to bust into places that were way higher level than you were expecting. there was one robot-defense factory thing that took me 90+ tries to beat simply b/c GOD DAMN those robots could kill everyone in ONE HIT so i had to set up an intensely planned strategy to infiltrate it. and i totally didn't have to, i just really fucking wanted to do it.
i wonder how much of my life would have been wasted on that game if the developers had really focused more on the optional details like that.


ME1 did not pull off spectacular character development as well as I had figured it would, based on my experience with KOTOR. I found myself caring little for my party members, outside of Wrex and Joker (who wasn't a party member, but a crew member ... w/e). of the love interests, i only picked liara b/c she was alien. she, kaidan, and ashley had severely impersonal & uninteresting/bland personalities. tali was just kind of meek. garrus had a stick planted severely up his turian ... excrement outport.


but in ME2, i absolutely LOVED a few of the characters. tali and garrus's characters were sculpted in a FANTASTIC way. i didn't really even pay much attention to them in ME1, but were easy favorites in ME2. mordin, of course, always had something AMAZING to say. thane was interesting & unique among the other headstrong characters, and though the melodrama could have been taken down a notch or two, i cared about his ordeal. jack was surprising: i hated her at first, but grew to really like her at the end.

in contrast were the others, though: jacob started out boringly normal, and ended up being boringly normal. miranda was a condescending bitch in the beginning, and by the end was a slightly softer-shelled bitch. samara was basically a (sexy?? what was up w/ that outfit) version of garrus from ME1: one-sided white knight. morinth was the polar opposite and just as one-sided. Grunt suffered from New Coke syndrome: being similar to Wrex (Coke Classic), without being nearly as awesome/satisfying.

(legion was VERY interesting, but unfortunately you can only get it at the very end, so you couldn't become very attached to it. zaeed was cool, but DLC only. i never got kasumi so i can't comment, though she is DLC as well.)

unfortunately though, due to the final mission, you're left at the end with the nasty realization that it's really unlikely that your favorite characters will be playable in ME3. so was all that development & attachment for nothing?


that reminds me though that i've been meaning to play the expansion & read the comics :)
 
oh and for ME3: sweet lord SOMEONE give me different genders for the aliens??

like ok all asari are female, fine. hanar are ... genderless jellyfish, i guess. geth are genderless robots. drell are hyper-extremely rare so you're probably only ever going to see thane.

they introduced male quarians in ME2, hooray!
but what about:

- female turians
- female krogans
- female salarians
- female volus (ha)
- female elcor (hahaha)
- female batarians
- etc

there are like 20 diff species, but the only ones with accessible lady parts are asari or human? (and i guess quarians pumped to capacity full of penicillin?)
:/

(if they give us a female elcor as a party member in ME3 who has to do massive blow so she's faster than a slug full of molasses, i'll die happy)
 

moxie

Sponsor

Venetia":16jdkjr9 said:
- female krogans
- female volus (ha)
- female elcor (hahaha)

(if they give us a female elcor as a party member in ME3 who has to do massive blow so she's faster than a slug full of molasses, i'll die happy)

make it happen BW


i figured i was the only one who actually enjoyed the mako, or atleast the idea of it maybe. scanning was just the pits

all of the party members were mostly improved in ME2 (mordin being the best, i never thought i would see bioware pull off a really good character like that and still manage to have him delegated to the role of "comic relief" more often than not, although his voice actor helped a lot too)

but i actually liked ashley a lot, she was my homegirl who would occasionally say extremely racist things and make everyone in the room uncomfortable

she had p realistic flaws, and between the way she talked about her family and beliefs and everything like that idk, she seemed well-written without being an up in your face, larger than life character

the only character that really annoyed me was liara, she seemed to go through some decent growth during 2, but something about her just rubs me the wrong way. maybe it's the voice
 
PKMN Black of course (see im not racist i got black instead of white). Just got my 5th gym badge and I probably will never see daylight again.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top