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What are you working on? (Game Making Thread)

DJ

Some guy that did RMXP before
Member

Translated the game partially. Screenshot is HERE.
Full translation will be done once the original is complete.
 
Amy":1llma09g said:
That centaur's great, but man the horse's back rear leg is an unfortunate position and shape.
Haha, I never noticed. I used the rtp horse as a template. Poor thing has a gimpy walk cycle too so I'm going to redo the horse part.
 

Cait

Member

:cry: I am seriously stuck on a puzzle that makes me appreciate people who program. Four bottoms, four choices, but it must be in a certain order. First, I thought variables, but one wasn't enough. So, I put each button on a variable and tried to add them together, only for some reason the numbers randomly change instead of adding together. o.o anyone help me?
 
Hmmm.

I'd use a string.

First initialise it, something like

Call script: $game_variables[1] = ""

Then on each button I would do:


On touch or w/e,

Call script: $game_variables[1] += "A"
Call script: $game_variables[1] += "B"
Call script: $game_variables[1] += "C"
Call script: $game_variables[1] += "D"

Then to test it, do:

Conditional branch
Script
$game_variables[1] == "BDAC"


And to reset just

Call script: $game_variables[1] = ""


Does that make sense? Basically because what you need to store is the order, I think the simplest way would be to store and then test a string as that can hold more interesting data than just numbers or on/off.

Unless I really misunderstand what you're trying to do.
 

Cait

Member

o_o Yeah, plus, each button has four choices, four buttons in a certain order.... It sounded so simple, before I was run over by the truck of reality. Sorry, watching Dark wing duck. It might be too hard, but there has to be a way.
 
Cait":hhcr8kk0 said:
:cry: I am seriously stuck on a puzzle that makes me appreciate people who program. Four bottoms, four choices, but it must be in a certain order. First, I thought variables, but one wasn't enough. So, I put each button on a variable and tried to add them together, only for some reason the numbers randomly change instead of adding together. o.o anyone help me?
Wyatt's method is probably most efficient, but if you want to avoid scripting, you can also do this with one variable!

Say the buttons are ordered 0123. Then for button i, you would want to do the following:
If Variable "Buttons" == i (replace with 0,1,2,3)
  Add 1 to "Buttons"
Else:
  Set "Buttons" = 0 // Reset puzzle
  Play Wrong SE // Or show text to let the player know
 

The takeaway is to learn and love conditionals. Checking if a switch or variable is a certain value is very useful!
 

Cait

Member

:heart: I am beginning to understand variables more so than in past times, so thanks for your help. I finally got it to work.
 

DJ

Some guy that did RMXP before
Member

comparison.png

Trying to make a new pixel art for my hero, Since he was just using default character.
(LEFT - Default, RIGHT - WIP)

To match the concept, I used bigger template, changed his clothes & armor, and longer hair.
But replacing all pixel resources will be huge pain in the ass since i am quite bad at making pixel arts.
 
Pep talk with teammate. Psyching myself up and laying out a plan for what I'm going to accomplish tomorrow. Haven't been able to finish anything lately because of family duties.

@DJ: So glad you aren't using fighter01 as the main character. I didn't want to say anything before but that would have ruined the game for me.
 

DJ

Some guy that did RMXP before
Member

coyotecraft":3rnovltb said:
Pep talk with teammate. Psyching myself up and laying out a plan for what I'm going to accomplish tomorrow. Haven't been able to finish anything lately because of family duties.

@DJ: So glad you aren't using fighter01 as the main character. I didn't want to say anything before but that would have ruined the game for me.

Actually my character's original concept is from Fighter01, Since they have same eye and hair color. But things changed and everything became different.
And I am going to change the graphics into my pixel arts, But replacing needs crazy loads of work so i think i will release the demo version with unchanged
Fighter01 Character. Sadly :-(
 

Jason

Awesome Bro

My game is 99% ready for a demo, the first cutscene has been cut down so fucking much, and there was originally a cutscene before that anyway, which was about ten minutes lol, so for the sake of the demo, I've taken that out, since I don't want to reveal too much of the story just yet anyway, and as for the first demo cutscene, it's like a minute long or something, it was originally four/five minutes, lol.

I've got one thing to sort out, which I'm hoping someone can help me with, and then I'll be ready to release a demo... I should probably make a thread for it, lol.
 
I've hut a rut in my game. I know what I need to do, and I know how simple it is, but I just have no enthusiasm to do it so instead I'm mapping rubbish areas. I'm supposed to be setting up special attacks but I just can't be arsed.
 

DJ

Some guy that did RMXP before
Member

I'm drawing one of my extra characters. Still WIP
But this time i draw her hell lot better than before that i would almost go on a date with her if she really exists XD

Yay furry :

LindaFace.jpg
 

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