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What are you working on? (Game Making Thread)

Jason

Awesome Bro

Putting a rock in a hole through eventing is really easy, lol

I'd help you but I've just come back from a night shift (Yeah, couldn't find cover so I've had to work it myself! Oh well, I had TWO customers in eight hours... played my 3DS all night) and I'm knackered... if you haven't cracked it by tonight, I'll help you out
 
Jason":1texwo0h said:
Putting a rock in a hole through eventing is really easy, lol

I'd help you but I've just come back from a night shift (Yeah, couldn't find cover so I've had to work it myself! Oh well, I had TWO customers in eight hours... played my 3DS all night) and I'm knackered... if you haven't cracked it by tonight, I'll help you out
That's fine xD I've had a while out of eventing things like this. I'm not actually at home tonight either, so I can't work on it -___-'
Ah well, I'll get it soon.
 

DJ

Some guy that did RMXP before
Member

I'm making some "loading" animations for my game since there are lots of part which makes player wait.

anim_saving.png

[DO NOT USE]

This is the animation. 6 cycle loop. Made it by myself.
 
I'm working hard on my KK game which is still taking over my life lol.

In paticular i am working on adding more fire animations for pedestrians, just finished adding the BBQ Bonus power up to all the vehicles in the game.
 
DJ":1q7x0431 said:
https://dl.dropboxusercontent.com/u/58719818/Arts/3d2.jpg

Trying out 3D for first time. I used SketchUp.
I recommend Blender if you want to learn, SketchUp doesn't exactly train you to be ready for more advanced stuff...At all.
 

DJ

Some guy that did RMXP before
Member

Xilef":2y6c8sw8 said:
DJ":2y6c8sw8 said:
https://dl.dropboxusercontent.com/u/58719818/Arts/3d2.jpg

Trying out 3D for first time. I used SketchUp.
I recommend Blender if you want to learn, SketchUp doesn't exactly train you to be ready for more advanced stuff...At all.

Okay, I should try that. Since other people have recommended Blender too.
But I am just getting started, and i am thinking about trying some sketchup for more awhile.
 

DJ

Some guy that did RMXP before
Member

Mk21_1.jpg

Mk21_2.jpg

Mk21_3.jpg

Mk21_4.jpg

I think i am done for today... should goto sleep (It's freaking 4:26 AM here :-( )
 

Old stuff. On the left is the character's original design from 2 years ago. I redesigned his walking sprite last October but I wasn't happy with his hair on the back view until now. Made him a new down pose today to go along with his battler sheet. Not that he really needs it since the sheet is only used for a couple non-important battles in a dark sewer in the beginning of the game.
I keep getting sidetracked fiddling with the battle system. The pop up damage numbers are so large they cover up most of the character and if it's a critical hit the word "Critical" covers up the numbers too.
Then I started messing around with battle transitions and got rid of battle introductions to speed up battles. Backed it all up on a usb drive, cause I'll probably have to reapply the changes in the future anyways.
 
Allen_action_zpsce4ae8f5.gif

I'm still stuck working on this character :down: .Trying to make him look good. The twirl at the beginning his he's Skill Charge animation. The Jump-turn-swipe his normal attack. I don't know what to do for his skill cast.
So he'll be twirling, charging his attack, then steps forward and...somthing, Idk what yet.
 
I got board of adding on fire peds on my game so added some boxes that you hit into each other and knock into peds and rebound off walls, still trying to get them to feel right.
 

DJ

Some guy that did RMXP before
Member

I was planning to try out alternative renderer today since converting sketchup to 3ds has some problems, But I am drunk and cannot hold myself.
Maybe tomorrow....

2013 - 05 -26
FUCK THE HANGOVER. I DID IT.


Mk21_2r.jpg


I also did tactical version :

Mk21Tac.png
 

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