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What are you working on? (Game Making Thread)

moxie

Sponsor

Character design is fun as hell! It's just a matter of getting into the right mindset and not being super hyper critical of yourself and stuff. These are some of the most useful things I've ever read on character design:

Costumes - The Wearable Dialogue
Figures - They Speak For Themselves (NSFW, naked wimmens)
Addendum to "Figures"

Good things to keep in mind would be to keep the basic design simple - no matter how many accessories they have on, they need to have a consistent, basic shape underneath it all. What are you trying to say about this character? Why are they dressed this way? Do the colors and style suit their personality and status?

Another important exercise would be to just draw all of your characters standing next to each other, and take off the clothes and hair. Can you honestly tell them apart based on faces, marks, body types, etc? If not, there should probably be some re-working going on.
 
About to go through and set battle groups for all of my maps.

In reality it means adding/editing bbcode:

[battle]4[/battle] where 4 is the group number.


I just found out there are over 100 battle relevant maps in Vengeance. There are probably twice that number as a lot of maps do not have battles (outposts, cities, shops, etc).
 
Doing absolutely nothing due to someone coming in every 10 minutes with "O HAI WUT R U DOIN IN THAR". I'm tempted to burn this place when I finally get out of here.
 
Some sprites and story related crap... thanks to my monitor crappin' out on me, coding is a pain in the arse right now so I'm leaving it for later.
 
Reporting to management issues for the day. Its super exciting stuff. I get to explain every little problem in detail and what is being done to correct it. Some times I really dislike this job. Mostly for writing reports, but outside of that its totally great. I guess I cannot dodge that whole, Human Intervention, part of my job. :grin:
 

Eventing_Guy

Awesome Bro

What am I doing Now...

- Practicing my "Editing character sprites" Skills... (Out of bordom)
(I have been making some for others who wanted help as well.)

- eating a bagel... :grin:

- Look @ My Sig... :lol:
 
candle":1ldrsgqp said:
skinning. oh joy, oh joy
If we both mean the same kinda skinning, I feel your pain. Even if your skeleton is okay, you can be 99% sure you're gonna have to redo the weights a few more times anyway.
 
Falling apart.

So much going on.

That said, I'm working on some designs for my games studio (which I aim to be a legitimate thing! yeah!)
 

Geri

Member

...adding global and local antigravity and gravity nodule-knotnodes to my expanded particle simulation system :P
 

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