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What are you working on? (Game Making Thread)

We're supposed to make everything in main as simple functions, and then "abstract them to a class". I never understand the point of that.

Like we do everything in main, as functions. Then we split it into

class Game
class Player

etc.
 
Due to technicalities (i.e. me reading the coursework spec), instead of an axe Mickey is going to shoot fireballs. Oh well, it wasn't my original plan, but marks are marks.
 
Mickey now fires bullets! They look alright I guess. Major lag though, I'm hoping it's just because I don't dispose when they reach the screen edge (haven't done that yet).
 

candle

Sponsor

browsing the webs meaninglessly wile finding proof for my groupmate that wood is still used as a building material in scifi
 
It's in the critique circle. You are not a member.

Still working on the viking sprite.
If anyone knows of an rtp style viking sprite for xp that would save me a lot of work. If not, it doesn't matter.
 
Strawberry":312eom0q said:
Jbrist":312eom0q said:
Strawberry":312eom0q said:
Thinking of what names to change the +1 items of my game to. o.o

What do you mean +1 items? Like Potion --> Super Potion or something?

Something like that, yesh. o.o

I really stink when it comes to thinking of names. >>

If you need a hand just create a post in your Critique section for people to submit ideas (or append it to the post you already have)

I just came up with like a bazillion things for Wyatt's classes, so I am feeling a bit creative.
 
Reading your forums.. DUH!

No really. ^_^

I used to visit here a lot, but it has been a long time since I visited and actually participated in this community. So.. here I am again!
 

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