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The Screenshot Thread

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$t3v0

Awesome Bro

Diegoale2000 - It's a great looking scenery let down with a rather plain and boring windowskin. Why don't you use your artistic ways to design your very own skin, or even use an image so you can really put detail into the entire thing. Personally, I think a nice rope border around the box would give it a more detailed and worthy feel.

~ $t3v0
 
Diegolle it doesnt make it look higher because the perspective is skewed the wrong way. It should be more horizontal than the balcony, you did the opposite so it looks wierd.
 
no, it's a mixture of Images turned into tilesets, Panoramas, and Overlay images, locked into place by a script that Prexus made for me.

Also, $t3v0, that is NOT the Window i'll be using. I'm struggling to decide between two styles, which will have to be scripted, so while I decide, i'm writing the dialogue in normal windows.
 
If the hack (or database error or whatnot ^_^ ) wouldn't have destroyed my Screen Appearance guide, I'd link you there now... I can see a text window over all of the characters in the picture, while there's much empty space in the top half of the screen where's nothing particulary interesting to see... I guess you're trying to make a game to be sold... in that case, that's an unexcusuable thing you should change ASAP, and double-check your game's dialogues, as you might've more of these flaws in your game.
 
Diegoale2000, I think it looks awesome. It is a little skewed but I don't think that takes away from it at all. That's some nice work you've done there.
 
Considering the fact that there is no reliable way of us ascertaining what the general grade angle is in that village, it's nearly impossible to judge the perspective. There isn't enough reference.
 
neo, that's a really nice map/tileset. The only thing I'd mention is that at the top, just right of the centre, where the shaddow extends slightly over the edge of the cliff, it looks a bit odd.
 
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