Hahah yeah, those are the character portraits on the menu. I'm using Disgaea portraits as placeholders :Pnoise":e357au9m said:Legacycrono what is with the weird anime face thing in the background? i hope that's placeholder it looks a little weird not sure whats going on :crazy: :crazy:
Ohh I see! :P Yeah, I think a still picture doesn't really do justice to the in-game effectSailerius":e357au9m said:The overlay looks a lot better in-game; it's actually two separate overlays which are independently animated.
Thanks!Jbrist":2xp127jn said:That's actually a really nice looking map you have there...
That's only in the screenshot. I used some events as an extra map layer, but the script I use to make screenshots of a full map draws the events on the wrong z-axis..Ares":2xp127jn said:@Mark: I really like the map, but it looks like, especially in the left part of the map, there are quite a few mapping errors where the trees overlap.
That's exactly what I meant.Jbrist":2xp127jn said:Or I assume that's what he meant by that anyway...
Heh, no shit, Sherlock :shock:MarioSuperStar":vepuom28 said:The RTP character in the screenshot doesn't combine with the non-rtp character and tileset.
Why not just say "the RTP character is a place holder" instead? No need to be rude.LegacyCrono":24jsb2pz said:Heh, no shit, Sherlock :shock:MarioSuperStar":24jsb2pz said:The RTP character in the screenshot doesn't combine with the non-rtp character and tileset.
Didn't meant to offend, but I did say that it was a test with the tilesets and the character. No need to be a smartass. :thumb:udivision":j4spn48y said:Why not just say "the RTP character is a place holder" instead? No need to be rude.LegacyCrono":j4spn48y said:Heh, no shit, Sherlock :shock:MarioSuperStar":j4spn48y said:The RTP character in the screenshot doesn't combine with the non-rtp character and tileset.