Okay here's the first ever map render:
What happens is I produce these renders that show the basic layout of the map, this is sent to the artist to draw the background onto, background is then used in the map.
Map data still holds the vertex information though, this will be used for collision detection.
Blue line is the horizon.
What happens is I produce these renders that show the basic layout of the map, this is sent to the artist to draw the background onto, background is then used in the map.
Map data still holds the vertex information though, this will be used for collision detection.
Blue line is the horizon.