This is a half-real half-mockup screenshot from my game. Ignore the floating dude, I just haven't set priorities or passabilities on that TS yet.
This screenie just shows the menu system for my game.
It doesn't look much yet, I know. And to be honest it isn't much yet. But, in the future, it will be where everything is accessed from:
-Skills and Attributes
-Equipment and accessories
-Item management
It will also contain a knowledge base called "The Archives". This will be a (searchable) database of information about all aspects of the game from quests to areas and locations.
By "Searchable" I mean you type "Quests" into an input box and it will bring up that page. If that page does not exist then it will bring up a 404 type page.
Oh and to do this, I changed the resolution to 870x480 (I think).
http://img.photobucket.com/albums/v108/ ... tmenu1.png[/IMG]
I need comments because, obviously, this is a big system and so I don't want to spend time doing something only to find it is a rubbish concept.