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The Screenshot Thread

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TheInquisitor;297150 said:

Wow Inq really goregous. The circular tent though might be kinda off on perspective a little... I feel like it shoudl kinda be tilted more it seems to me a little more dead on than other things or perhaps its the pattern. I adore the way you did the leaves and bushes. That bridge looks awesome too because it's not perfectly straight and flat like I'm used to seeing. Going to share this tilset after or keeping it to yourself? Either way its very beautiful Inq. Keep it up. :)
 
... Its NOT basic. Basic is if its just token? out of the tileset. But thats not it. Not for both. If its basic, its just that one with that shadow stuff still in it.
 
@Kicks: Ace screen but the one thing I really don't like about what I played about BTV was the fact that the enemies weren't animated. I really think thought took away from the experience. But yeah that screen looks good. Do you make your sprites yourself? Just curious. And I really like typing your name for some odd reason. Hahahaha

@Inq: Damn how'd I miss your screen? That tent alone made me want to cry. Something about the colors in it speak to me. Can't wait to get my hands on that baby. :)

Oh yeah also at Eijin: Your doors are hanging into the ground. I just noticed that. Hahahaha
 
http://www.realimagehost.com/uploads/47586a422f.jpg[/img]

Well, just for you to see. I like simple maps. And this is one of my favorites
 
@PINEDAXP: That big doorway doesn't look right. It takes up most of the building! Not to mention it's also up off the ground a little bit; if you want to use those doorways on normal walls, you've got to move them down two (or one; I forget, but I think it's two) pixels in a graphic editor.

@Kicks: ...why is that one chick naked? O_o;;; Hell, why are all the enemies naked? @_@;
 
Makasu...
Well stay tuned, because I've started animating the enemies. It will help with the things you can do on defense (check thread for more info)--Plus it will look way nicer! Thanks for the input. Yeah every little graphic is done by me. However, you'll notice that one battle back is obviously from RTP, it was just to spice up the screenie because i've yet to finish any backgrounds yet. Other than that, some effects graphics are from fighting games, but I'm in the middle of making my own to do away with them.

Atemu...
I know, right?!?! Naked people are just fun to draw.
 
A screen of a map in production named Ekam Falls from my project Fall Through Stars, drawn all in PS CS3. The grass is very basic and I haven't drawn any bushes, plants or flowers yet, but gives you an idea.
Not much to see apart from style of the game maps.
http://www.photolinko.com/out.php/i35118_ftslekamfalls.png[/img]

And what it looks like in game with some lens flares.
The HUD is WIP, not finished yet.
http://www.photolinko.com/out.php/i35119_fts.png[/img]
 
@ J.D.: aaahhhh... the outline on all of your objects really annoys me, it doesnt seem like they work together, and were just plopped on top... i think theyd do better without the thick black border.
 
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