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The Screenshot Thread

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Sabao

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Drifter: Well if you were away from the community, it looks like you've made up a lot of ground you lost... Wonderful work! I'm not familiar with that tileset. Did you make it yourself?
 
Yup, it's an invisible drifter original :D, haven't been gone for too long really, i stayed away from here for about two weeks XD, can't seem to stay away for too long i'm always curious about a couple of things going on here, and thanks ^_^
 
@Nooboo: Where are there mountain trees amongst the regular trees. Trees don't grow in variety like that in the natural world. You should have all the same type of tree.
 

Rare

Member

WIP Castle Forest.

http://img.photobucket.com/albums/v497/BladeCaster/SS22.jpg[/IMG]

I think it needs more color...ideas?
 
Anglachel;301621 said:
Different varieties of trees can grow near each other...

Yeah, but not that different. And besides, the colour mix looks weird. Having all those bright trees, and then a dark, saturated tree. Seems a bit weird to me.
 
I have a question. Do maps that big usually have alot of lag? I figured they would but I've never really tried to find out. But good looking map Elias. I just think a couple of mini house thrown here and there would be good. But thats just personal opinion. Either way great stuff!!!
 

Rare

Member

.::Makasu::.;301935 said:
I have a question. Do maps that big usually have alot of lag? I figured they would but I've never really tried to find out. But good looking map Elias. I just think a couple of mini house thrown here and there would be good. But thats just personal opinion. Either way great stuff!!!

No lag at all.

Also, theres only one house because its part of the plot ^^;.

Thanks!
 
@Elias:
Decent map but, something I have against it is that it seems too vast without any real directions - as in if I was at the Southwest part of the map, it'd feel like it's the same without any landmarks if I go any direction for a long while. I think having some geological distinction as it goes up toward the North or something like that would help. :> Perhaps a diversity in the denseness of the forest, or a river running down stream.
 

Rare

Member

Reives;301995 said:
@Elias:
Decent map but, something I have against it is that it seems too vast without any real directions - as in if I was at the Southwest part of the map, it'd feel like it's the same without any landmarks if I go any direction for a long while. I think having some geological distinction as it goes up toward the North or something like that would help. :> Perhaps a diversity in the denseness of the forest, or a river running down stream.

I see what you mean =D.

I'll change some things around in that case.
 
Elias, I don't get it, it feels & looks like a huge pile of filler people have to walk through?

Why would someone go into a forest and just decide to erect a bunch of walls at places for no reason?

aka make it make sense & more interesting at a lot of places. :)
 

Rare

Member

sandgolem;302073 said:
Elias, I don't get it, it feels & looks like a huge pile of filler people have to walk through?

Why would someone go into a forest and just decide to erect a bunch of walls at places for no reason?

aka make it make sense & more interesting at a lot of places. :)

Nature doesn't pay respect to "filler".

The walls are part of the storyline, they were used for a previous war.
 
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