Normally I would agree, however because I am using 3-up graphics rather than 2-up, text takes up so much room on the screen (or looks horrible and unreadable). What I have gone for, to differentiate between the game and its menus, is 3-up for the game and normal for menus. I know I have committed cardinal sin, however it does make the game more readable, and I think makes menus and important text pop out a little. I could be wrong!-, if someone can provide an example of 3-up text looking nice while still providing enough space to show lengthy chat as well as all other gameplay going on.Jason":1ek73cqf said:Juan J. Sánchez":1ek73cqf said:Xilef":1ek73cqf said:I think if you're going to go retro pixel-art you should make it consistent with UI buttons, logo and fonts