It's too homogeneous. There's no hierarchy of information. Everything has an icon, and everything is the same type.
You can't tell the Menu options apart from the Item list, the Equipment Slots, or the Game Stats.
I mean, they're separated by windows. And We know, from experience, how to make heads-or-tails of it. But visually there needs to be a greater degree of separation. You can change size and color for some things, lose the icon for others. Use a different typeface for Item Names, Descriptions, or OPTIONS.(all caps is style choice too)
That is always bugged me when I noticed Japanese games had made use of Kanji, katakana, hiragana, and English characters. But the localisation sets everything to English and they don't do much with the code , so we get this flat sameness.