Atoa":1ac6ui18 said:@bigace
could you upload it on an image host? I can't see attachments without logging on rpg revolution.
Sorry about that I updated the last post for you to see the picture.
Atoa":1ac6ui18 said:@bigace
could you upload it on an image host? I can't see attachments without logging on rpg revolution.
Atoa":3nezm7bd said:@bigace
could you upload it on an image host? I can't see attachments without logging on rpg revolution.
class RPG::Skill
 alias bubs_bow_base_action base_action
 def base_action
  # If "Bow" Element is checked on the weapons tab in the database,
  #  the new ranged attack action sequence is used.
  if $data_skills[@id].element_set.include?(N01::BOW_WEAPON_ELEMENT) and $back_attack
   return "NEW_BOW_ATTACK(BA)" # Back attack
  elsif $data_skills[@id].element_set.include?(N01::BOW_WEAPON_ELEMENT)
   return "NEW_BOW_ATTACK" # Normal
  end
  bubs_bow_base_action
 end
 alias bubs_bow_flying_graphic flying_graphic
 def flying_graphic
  if $data_skills[@id].element_set.include?(N01::BOW_WEAPON_ELEMENT)
   return "woodarrow"  <--[color=#FF0000]If Im right, this should override the Flying graphic whenever I use a skill wich is bow elemented. But this don´t seem to work. If I have a sword equiped, the skill will use a bow and shoot a sword.[/color]
  end
  bubs_bow_flying_graphic
 end
end
becoolioman":1hbnokxs said:http://bb.xieke.com/ upload a picture and use an Image tag when you post it.
Its kinda sad you cant figure that out.![]()