Currently working on a survival horror game called Flatline.
Concept is pretty simple. You play a guy who was in a car crash and then wakes up in an abandoned hospital (he's in a coma and the hospital is essentially purgatory), you are pursued by creatures that were once people who had previously died in said hospital, you have no weapon, no healing items and if your caught, you die.
The game has a fully built karma system that will alter the personality of the lead guy and eventually effect the ending (his and the other people you will meet)
I plan to have a demo for this project out in a few weeks as I only have to make sprites and maps before I will have fully playable content.
Concept is pretty simple. You play a guy who was in a car crash and then wakes up in an abandoned hospital (he's in a coma and the hospital is essentially purgatory), you are pursued by creatures that were once people who had previously died in said hospital, you have no weapon, no healing items and if your caught, you die.
The game has a fully built karma system that will alter the personality of the lead guy and eventually effect the ending (his and the other people you will meet)
I plan to have a demo for this project out in a few weeks as I only have to make sprites and maps before I will have fully playable content.