Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

The Screenshot Thread

Status
Not open for further replies.
@Ccoa: Nice language!

It's amazing what custom and mixed tiles can do.

http://i145.photobucket.com/albums/r228/yisuz/gameacademyscreen.png[/IMG]
http://i145.photobucket.com/albums/r228/yisuz/2-1.png[/IMG]
 
Oooooh I like the creamy color of the walls and furniture of the bottom shot.

Here is a Menu screenshot
http://i113.photobucket.com/albums/n225/Kiearaphoenix/menuscreen2.png[/IMG]

A scene in the Starfield Resort Bar
http://i113.photobucket.com/albums/n225/Kiearaphoenix/pic3.png[/IMG]
 
More screenshots from me:
--------------------------
Entrance way to sector 5(Missing a tile on the flower I know :P)
--------------------------
http://www.gpp-9mm.com/althread/screen03.png[/img]

--------------------------
Hallway above the conference room
--------------------------
http://www.gpp-9mm.com/althread/screen04.png[/img]

--------------------------
Conference room(Repeated characters are temporary. Also aware of the half "5")
--------------------------
http://www.gpp-9mm.com/althread/screen05.png[/img]
 

Anonymous

Guest

Something is really bothering me about the blue-ish grey things hanging off Rumi's boots (?). I think it's that they don't have an outline like the rest of the sprite does. Also, the shading on them looks odd - just a flat gradient.
 

Seer

Member

--> Diegoale

I can respect the quality of the background work, but for me it's too blurry in contrast with the detail of the characters.
 
@Camisado
Yes, but not dark in the sense of horror type. It's more of a urban action dark. :P. I want to draw out the maps, but considering how much coloring - tilesetting I'll have to do. I think I'll pass.

Good luck doing your like that ;P
 

Rain

Sponsor

The_JSTREET;135827 said:
@Camisado
Yes, but not dark in the sense of horror type. It's more of a urban action dark. :P. I want to draw out the maps, but considering how much coloring - tilesetting I'll have to do. I think I'll pass.

Good luck doing your like that ;P


lol Thanks, It takes ages and I go through periods of doing 3 or 4 a day and then doing nothing for a month lol.

It looks good, keep it up. :)
 
@Myo: To which Diegoale are you talking to? ^_^ Well, the characters are perfectly sized to fit both in the house/door and the boats, they just aren't 'RPG-oversized'... also, he said that the backgrounds aren't static...
 
@ Ccoa: That is a skirt, and it's semi transparent, so you can see through it, and see her legs and her mini skirt, so there isn't much room for shading in it.

@ Myonosken: The characters are perfectly sized for those environments, each map is drawn using that sprite for size reference, so there won't be any weird size differences. when you move the character to that small cabin, he's just 2 or 3 pixels smaller than it, which I think is a good, realistic size. also, they are bigger than RTP, just not that obviously deformed.

@ Seer: Personally, I've found that style to be quite good, having characters that are somewhat crisp (when you play full screen you can notice the smoother shading in the characters that I've applied, while keeping the edges intact) While it may not seem that great in screens, it definetly helps you not get lost in the maps, as well as be able to DEFINE where your character's head starts and where it ends, having characters that blend in with the maps turns out to be confusing with more complex images as backgrounds.
 
@ Lapensee. Looks good from what I can see. I really like how the character does not just dissapear, rather fades into the bottom.

@ Diegoale2000. As usual looks great. I'd really like to see some (And everyone else probably) some live action from the game. You should just play and record some live action and put it on YouTube or something.
 

Nin

Member

(Jstreet screenshot #1)
He doesn't look very pissed off to me. <_<

It's like me saying: "Oh my god I hate my life someone stab me in the chest :D :D :D"

Also broaden the shoulders and look at some real life collars for reference. :P
 
He's not suppose to be all super angry. Gauge is a very cool fellow, until he's under pressure. ;)

You know I can't draw, I know I can't draw, but I'll look at some references for future purposes. Usually when I do something you suggest it turns out good (you can see I'm utilizing the pen tool, even if not as good as you.)

PS
Bandwidth killer :p
 
Status
Not open for further replies.

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top