@regi.. yeah I actually changed that whole dungeon, basically i was photoshopping a
whole transparent layer and doin angled light shines ect.. but soon realised if i done
that for every dungeon and place I had lighting effects i'd have a picture folder FULL
of photoshop pictures and an even bigger game in size.. probably 2gig lol by the time
I actually finish this game.. So i decided to delete all those pictures and just use a
normal lighting script instead to keep the games finished size down.. belows a new
look at that cave in my last post.. also a few other areas I been working on.
The cave re-done (i think maybe the pink lighting needs to be toned dwn slightly more, not sure)
The bridge into castleton city
Castleton cathedral area
West castleton (daytime)
West castleton (night time)
A torch lit dungeon (the lighting actually flickers like candle lighting)
Wychhaven (i know the doors are missing on the buildings, i took that picture whilst in edit mode)
Part of the Yolkfolk tree village (not sure if i posted a pic o this b4)
Just a few maps I been working on lately, but taking my time. Getting the tourch light in the dungeon to
flicker was a TOTAL pain in the @ss.. lol