OrigamiRose
Member
New Screenshot from me:
Petros":34c84eud said:Alright contrast lowered, I think I'm getting it to a stage where it will look better now, hopefully this is okay now. I'm sort of flying blind here because I'm not sure what exactly constitutes as "eye bleeding" material. I think the columns need some adjustments but aside from that, anything else? Lower still?
Periwinkle":34c84eud said:Petros, PM me the tileset and I'll make some instructive edits. Maybe. If I get around to it.
TheInquisitor":2g5yu0wl said:Nice to see my tilesets are still used. :thumb:
TheInquisitor":2mts589o said:Stand aside, Periwinkle, this is a job for a man. :box:
Here's my christmas gift to you, Petros. I've made you a wall and floor tile to match the other assets of mine you've used. The top of the wall tiles will tesselate and the bottom to steadily shade downwards for the effect of depth. It should do the trick. I've only used a (reasonably) small amount of colours, whereas you have used over 2000, which is ridiculous for small resolution pixel art like this. You should keep that in mind when working on your tilesets.
Use the colours I've used here to create the rest of your tileset assets. The palette can be a bit intimidating as it involves a lot of colour mixing, but if Peri wants to help you through those bits, she's more than welcome to try out the palette I've whipped up and used in this wall/floor pic.
Nice to see my tilesets are still used. :thumb:
Racheal":1oy8fntg said:This is what happens when you replace the party with characters with questionable moral standards for the tech demo.
Graphics are still wip, thus why some are shaded and some are not.