Feldschlacht IV
Member
I made this video! Please check it out and post your comments and such!
http://www.youtube.com/watch?v=yKAEkLQ_ ... annel_page
http://www.youtube.com/watch?v=yKAEkLQ_ ... annel_page
Feldschlacht IV":2q25f9h6 said:I made this video! Please check it out and post your comments and such!
http://www.youtube.com/watch?v=yKAEkLQ_ ... annel_page
$t3v0":l6zgeie8 said:Feldschlacht IV":l6zgeie8 said:I made this video! Please check it out and post your comments and such!
http://www.youtube.com/watch?v=yKAEkLQ_ ... annel_page
Prexus with some parts of the text you don't give enough time for the user to read it. There was a few instances that even with my best efforts of power reading it was moving on before i had chance to finish.
ellenor":3c9dtn8k said:Very nice Diegoale! just a question is this the same game as you were working on with rmxp?
The same story I mean ^^
Feldschlacht IV":fjoiy56o said:$t3v0":fjoiy56o said:Feldschlacht IV":fjoiy56o said:I made this video! Please check it out and post your comments and such!
http://www.youtube.com/watch?v=yKAEkLQ_ ... annel_page
Prexus with some parts of the text you don't give enough time for the user to read it. There was a few instances that even with my best efforts of power reading it was moving on before i had chance to finish.
Ah, my bad. The text doesn't move automatically, so good news, eh?
KRoP":kh0iki73 said:@Feld:
-Though they are essentially unavoidable, I found a few too many cliches hanging around the intro. Super powerful ancient civilization, war that ends but is near occuring again just at the start of the game, the mistakes of humans always repeat, etc. People can stand them when they're done right but when they're all present in one "tell don't show" introduction performance they tend to be more questionable.
-The black on map used to demonstrate the war did a good job adding to the cutscene.
-Some of the dialogue kind of threw me off. For example, the word "elated" doesn't sound right when it's used twice in the same sentence.
-RPG Maker 2000?
Actually, comparing the amount of work it was taking to paint every single map in the 2d version of dreams. this is 10 times faster and more effective. I'd say less time than i expected the 2d version to take!WalkingAbomination":446qe1ao said:@Diegoale2000- Damn this looks like a hell of a lot of work man, how many years we looking at here? Looks good so far though.
Twin Matrix":3ibxezjc said:I'd add the wall above the door so it looks more locked-up than how Makasu put it.
Working on adding NPCs.
(I know the mapping error of sand beneath the cliff at the top-right.)
And omgblackpeople!! :O