Atemu: Really? There were alot of modifications I did to make it function... I wanted it real bad haha. It wasn't exactly what you'd call an easy process. bahaha. And the witch actually floats, but it's not the normal float, I edited it, so that when you hit the flying enemies, they fall to the ground and then get up after a couple seconds.
And the HUD, the problem is that I spaced it so it worked with my long named enemies. Because it's right justified, the names stick out more. I will fix the HUD when I get my rotating enemy pictures working for the enemy database. ^^
*jitter* hima, that still looks so amazing!
And I guess I'll post some more features from my game. ^^
This is the status screen, not my art, I have an artist. Only from the waist up was done, i just quickly colored it in and added hips to see what it would look like in the status screen.
http://i38.photobucket.com/albums/e139/ ... Screen.png[/img]
This one may confuse people, this is the sorceror's ring. You shoot it at targets and switchs you can't reach. And the characterset is NOT RMXP RTP, it's actually a style taken from Tales of Eternia.
http://i38.photobucket.com/albums/e139/ ... rsRing.png[/img]
And this is the chat scene thing. Where you can press a certain button and an event with facesets ensues.
http://i38.photobucket.com/albums/e139/ ... Screen.png[/img]
And the HUD, the problem is that I spaced it so it worked with my long named enemies. Because it's right justified, the names stick out more. I will fix the HUD when I get my rotating enemy pictures working for the enemy database. ^^
http://img.photobucket.com/albums/v628/himatako/Capture-4-1.jpg[/img]
*jitter* hima, that still looks so amazing!
And I guess I'll post some more features from my game. ^^
This is the status screen, not my art, I have an artist. Only from the waist up was done, i just quickly colored it in and added hips to see what it would look like in the status screen.
http://i38.photobucket.com/albums/e139/ ... Screen.png[/img]
This one may confuse people, this is the sorceror's ring. You shoot it at targets and switchs you can't reach. And the characterset is NOT RMXP RTP, it's actually a style taken from Tales of Eternia.
http://i38.photobucket.com/albums/e139/ ... rsRing.png[/img]
And this is the chat scene thing. Where you can press a certain button and an event with facesets ensues.
http://i38.photobucket.com/albums/e139/ ... Screen.png[/img]