I can hardly tell the lighting in the first one, to be honest. The others look a bit like sandstorms, but Joy has a good point there. :smile:
This is a little old, but I was testing out the screen-capture script earlier and thought I might as well as post it. Note however, that due to the script, there are some errors with priority/placement of character events on the map. Errors such as the guy behind the hut on-top, cat-on-the-head, crate top, and bridge tile errors are due to that, since they were character events.
http://www.quintessence-tbv.com/images/click.jpg[/img]
The horizon grass will probably seem awkward to some, but it's just a personal preference. :'>
[ Resources mostly from Mack and Ruruga. ]
[ **Screen-capture script by SephirothSpawn, edited by Brewmaster, can be found here (click). It's quite convenient, albeit the few character-event glitches here and there. ]
This is a little old, but I was testing out the screen-capture script earlier and thought I might as well as post it. Note however, that due to the script, there are some errors with priority/placement of character events on the map. Errors such as the guy behind the hut on-top, cat-on-the-head, crate top, and bridge tile errors are due to that, since they were character events.
http://www.quintessence-tbv.com/images/click.jpg[/img]
The horizon grass will probably seem awkward to some, but it's just a personal preference. :'>
[ Resources mostly from Mack and Ruruga. ]
[ **Screen-capture script by SephirothSpawn, edited by Brewmaster, can be found here (click). It's quite convenient, albeit the few character-event glitches here and there. ]