For the record, the God comment was actually referring to the fact that people seem afraid to give you anything but praise.
For all the rest, I think it's clear that there's nothing left to argue about. I still assert that this game would have been leagues better if you had taken the time to unite the various elements behind an underlying plot. In my mind, the purpose of a video game is to deliver a certain experience to the player. Call it a lazy sentiment, call me a slovenly by-product of this day and age, but the same sort of thing is generally expected from most books, and indeed, other forms of media. Although an "open story" that gives the player some blank space to trot his or her mind around in is an interesting concept, I can't testify that it works very well in practice -- for me, the experience amounted to a bunch of dashed expectations.
But then, I guess you gotta play to your chosen audience. I don't think these guys will have much to complain about, whatever you do, so have fun.
Please don't think my reasons for hating fanboys are so petty as an ideological difference. My qualm with them is that they fail to think about anything they say -- they mindlessly dole out compliments because that's what everyone else is doing or because they're merely impressed with your character. It soured my mood a little further when I raised a series of decent points (I can't really speak for the quality of my own arguments, now can I?) and Necrile immediately discredited it on the basis that you are Matreiya Buddha.
To be fair, I've also heard a respectable amount of good, well-thought-out, non-fanboyish praise in this thread. You guys I've got no problem with, it's the fanboys that make me want to throw a series of TVs at a concrete wall.
Egh, do people have to post long rebuttals while I'm at work tooling my own? Eh, I think this addresses Kemuri's post well enough anyway.
P.S. It's dumb to expect stories in our songs nowadays. Most songwriters just phone it in by saying exactly what their demographic wants and expects instead of saying anything significant. As an analogy for video games, it doesn't exactly work -- people nowadays just want a pretty tune. However, I still heavily dislike music which clearly hasn't taken any effort in the writing, if that's what you mean.
There's a comparison in there somewhere.
For all the rest, I think it's clear that there's nothing left to argue about. I still assert that this game would have been leagues better if you had taken the time to unite the various elements behind an underlying plot. In my mind, the purpose of a video game is to deliver a certain experience to the player. Call it a lazy sentiment, call me a slovenly by-product of this day and age, but the same sort of thing is generally expected from most books, and indeed, other forms of media. Although an "open story" that gives the player some blank space to trot his or her mind around in is an interesting concept, I can't testify that it works very well in practice -- for me, the experience amounted to a bunch of dashed expectations.
But then, I guess you gotta play to your chosen audience. I don't think these guys will have much to complain about, whatever you do, so have fun.
Please don't think my reasons for hating fanboys are so petty as an ideological difference. My qualm with them is that they fail to think about anything they say -- they mindlessly dole out compliments because that's what everyone else is doing or because they're merely impressed with your character. It soured my mood a little further when I raised a series of decent points (I can't really speak for the quality of my own arguments, now can I?) and Necrile immediately discredited it on the basis that you are Matreiya Buddha.
To be fair, I've also heard a respectable amount of good, well-thought-out, non-fanboyish praise in this thread. You guys I've got no problem with, it's the fanboys that make me want to throw a series of TVs at a concrete wall.
Egh, do people have to post long rebuttals while I'm at work tooling my own? Eh, I think this addresses Kemuri's post well enough anyway.
P.S. It's dumb to expect stories in our songs nowadays. Most songwriters just phone it in by saying exactly what their demographic wants and expects instead of saying anything significant. As an analogy for video games, it doesn't exactly work -- people nowadays just want a pretty tune. However, I still heavily dislike music which clearly hasn't taken any effort in the writing, if that's what you mean.
There's a comparison in there somewhere.