The different demos reveal different aspects of the game and do not have to be played in any particular order. But, if you want to play them sequentially, then start with the town exploration which shows the opening scene, then the caspavum caves which will be the first dungeon and then lastly, play the our baby's leaving, which is just a cutscene.
My goal for my next demo is to show a large chunk of the game starting from the beginning. I've finally added the animations for the boomerang and slingshot and I'm quite happy with the result. Right now I'm working on my second dungeon but I'm at a standstill. The problem is that when I start working on one section of the game, I get overwhelmed with all the other things I still need to work on.
@Reives: My town in this project is a huge step up from All is Not Lost. And the ironic thing is that I used to think I was better at interior mapping but I'm not too happy with any of my interior maps for The Healer.
I'm going to go ahead and close this topic for now. I'll let it be forgotten for a while and I'll open it back up when I have my next demo. It'll be a while so when the day finally comes, it'll feel like an unexpected surprise. Until then...
My goal for my next demo is to show a large chunk of the game starting from the beginning. I've finally added the animations for the boomerang and slingshot and I'm quite happy with the result. Right now I'm working on my second dungeon but I'm at a standstill. The problem is that when I start working on one section of the game, I get overwhelmed with all the other things I still need to work on.
@Reives: My town in this project is a huge step up from All is Not Lost. And the ironic thing is that I used to think I was better at interior mapping but I'm not too happy with any of my interior maps for The Healer.
I'm going to go ahead and close this topic for now. I'll let it be forgotten for a while and I'll open it back up when I have my next demo. It'll be a while so when the day finally comes, it'll feel like an unexpected surprise. Until then...