Thanks TamaThps, that's what he needs. As for disabling saves, I only do that on the World Map, because the World Map is the only area with Random Encounters (which are plot related), and I don't want people to be able to venture away from a safe area, save, and then be unable to get back before the random encounter kicks in.
And @pandemikk: I do appreciate your honesty with regard to the battles, I actually agree that they can get monotonous. It's something I want to revamp, but it will take a lot of work and I don't want to risk unbalancing the game too much during production. Changing it too much makes fixing the occasional bug extremely difficult).