Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.
i'm not a big fan of gimp. its awesome for open source freeware, and definitely capable of making great graphics, but i still prefer photoshop mostly because i'm really familiar with it.
injury.. man. no offense, but you need quite a bit of practice, bro. it really just looks like you tossed a few random graphics together onto a page with no real goal for the ultimate outcome. also, the header words look like they were anti-aliased over a different color than the actual banner, then chopped out and put onto it.
anyway, i figure i'd show my progress towards my unlaunched webcomic site design..
its still in the design process, so its just an image right now.
hell, i dont know what else it need - but theres something i dont quite like about it. :\
I only had bitmap to work with at that time, I intend to make that flashy now.
oh, and there all images from previous en devours. that is why it looks like I threw it all together. I could care less if it matches, it serves my purposes. The site was a lot more simplistic, I hosted a cgi proxy for about half a year, putting my name at the top of google searches for anything such as plaid + apple + ithaca-ny + etc...
Oh noes! Tables! I can only see one problem with your layout, Wyatt (or should I say...Mr. Badger! Dun dun dun!). It has a lot of images. Now, it's fine, theoretically. But a lot of people (outside Northern America) still have 56k modems and slow computers; further more, this adds overhead HTTP queries to your server. Now, this isn't a bad thing in itself, seeing as it is a personal website; but it's a bad habit to take.
Take the leap and learn CSS, don't let intellectual laziness make your job harder It's about as simple as you can get and still call something "programming".
My personal site is at http://www.justenrobertson.com . It's currently in alpha state, I've got a lot of stuff to do yet on the backend - I'm writing my own not-cms. You'll notice I'm not into the glitzy, semi-gloss, dropshadowy, image-heavy tackyfest that has become so very popular in websites these days, but nonetheless it needs a little presentational work.
Oh the CSS errors are entirely due to using --moz and --webkit CSS3 styles for anyone checking validation. It also very gracefully degrades for IE6 and older browsers with no or improper PNG/transparency support but looks prettiest in Firefox and Safari currently.
I'm relatiely proud of this one, I hope you'll forgive the screenshot as the site owner (my buddy Aaron) has delayed launch indefinitely while things settle down economically in the U.S. and has requested that I take our web server offline in the meanwhile.
I also have a little pet project going on for a World of Darkness (P&P rpg) game set in an alternate 1970s where the Axis won WWII. Here's the (barely a quarter finished) interactive character sheet for the game, once again a screenshot:
It's AJAX powered, meaning among other things it automatically saves and updates itself with every change as you make it, no submit buttons, no reloading the page, etc. Very neat tech imho, and of course styled using valid XHTML & CSS. The sheet actually works for as much as you can see on it. I will post a functional link as soon as it's ready for a demo - I still need to write the health box system (I have an earlier version written in javascript for PCProfiler if anyone's familiar with that software, it handles bashing/lethal/aggravated damage properly but I don't have the PHP part that saves it into the database done yet) and get merits saving properly.
You should try writing a quick and dirty CSS framework. It'd allow for better structure and ease of maintenance; a good example is separating your CSS into three files : structure (layout), typography (font size, family, etc.) and color (background colors, border colors, font colors, you name it). That way, you can easily swap any of the css file for a new layout; change color scheme, typography or structure on the file while using the others.
The second one is the one I give to everybody: reduce your HTTP queries. You're using a lot of external files; whilst that's not important on a small site, it is a bad habit to take.
I actually did break up my CSS for the purepc site and found I really didn't like it. I do all my CSS editing in-browser using the web developer plugins so it tends to be easier for me to not have to swap back and forth between different files. The ease of changing out styles is something that's been on my mind, especially being able to change color schemes and images quickly, so I might go give it a second shot. My CSS does however definitely need more consistent structure within the file, something I'm trying to improve.
I will look into the HTTP queries issue, one of the site optimization tools complained at me about the same thing. I haven't really had interest in going back and looking into it more thoroughly.
its just a smf with tiny portal. I just installed it today so i'm not quite done modifying it. I'll be replacing the header graphic with new logo's shortly, I just put some cool text logo up there to act as a place holder. the theme is dark ice. Meh, eventually I'll end up just making my own theme, but I'm in the middle of getting the plot line finished for my game so I'm not gonna worry about it right now.
I don't have much to say; it's pretty standard, not excellent, but not bad either. Oh, one tiny thing : when you hover a link it turns red; a bright, flashy red which isn't very readable on a dark gray background. You might want to change this to a red with less hue.
I put the movie header because I want my latest to be accessable on the front page. I can see where you're coming from, though. Especially if it starts automatically when they arrive.
I was concentrating mainly on the BG & text to be honest. The swirls are simple inner shadow/drop shadow effects, but they're effective visually. The text has always been an issue with Lenshaw as I have NEVER had an official logo or default header for the site, Something that can be recognised at a glance.
I've been so bored today. I honestly felt like screaming earlier I was THAT bored :sad:
Oh man I love that background stylistically. The texture is nice at a glance but... "i c wut u did thar". I think it'd look nicer if you developed your own pattern texture rather than using one of the Photoshop defaults, at least to those of us who know it when we see it. The colors and wavy look work really well though.
You know what Nphyx, I love the way you tell people straight! It's best to recieve the critique raw than sugar coated.
You are right, that is a photoshop default and it can be easily changed with a few clicks and some skotch tape. I've been getting into making my own brushes lately so I'll probably have whack at the texture somewhere along the line. Maybe grab some jeans or a potatoe sack to get an original effect (as the rugged does compliment well).
Critics? It was a while since i designed a website.
I will do the coding with html and CSS, hopefully with some php to.
Now i got two problems :P
1. Need a logo, i dont have the skills to create one myself.. so if anyone is interested :wink:
2. I want to create a "new's" system, where i can login as an admin and post news to the site, without the need to edit the files and reupload them all the time.