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I'm the boss of my own company. I think I'll be okay.

EDIT: Not even sure I have any standards I want to meet for myself either. I'm comfortable with the kind of person I am.
 

Hybrida

☆ Biggest Ego ☆
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Xilef":sus6tpgc said:
I'm the boss of my own company. I think I'll be okay.

EDIT: Not even sure I have any standards I want to meet for myself either. I'm comfortable with the kind of person I am.

Best news I've heard the entire 7 years I've been here. That and that guy who made Star ruler. Epic.
 
Xilef":2zy4jq7h said:
I'm the boss of my own company. I think I'll be okay.

EDIT: Not even sure I have any standards I want to meet for myself either. I'm comfortable with the kind of person I am.
Hah, yeah, I own 50% of a gamedev LLC too. (I'm gonna finish my thing soon, I swear...)
 
Perihelion":2x4gavnv said:
Hah, yeah, I own 50% of a gamedev LLC too. (I'm gonna finish my thing soon, I swear...)
I wouldn't say I have a gamedev company right now. There's a game in production (most definitely), but business at the moment has been in other areas.

Never wanted to actually make my own company but I don't think I had much of a choice considering the situation I was in.
 
It's funny how sjw send out mixed signals.
Stereotypes are bad, m'kay. Red hair doesn't make you Irish. Germans aren't all blonde.
We really aren't doing people with dwarfism a favor by casting them in roles like Umpa-lumpas and Munchkins.
For that same reason we shouldn't reduce Chinese actors to roles involving kung-fu.

So like, let's cast a Chinese woman as a character that's traditionally a white English man. (Lucy-liu as Dr.Watson in Elementary)
Progressive.
Then we'll cast a UK woman as a character that's traditionally a Chinese man. (Tilda Swinton as The Ancient One in Dr. Strange)
Omg, whitewashing.

Edit: To be safe I should just call The Ancient One Asian since he lives in the Himalayans. Idk how important that distinction really is.
I guess more of the outrage is that his humble servant Wong is still Asian. But from what I know of Dr. Strange (1 cartoon movie) Wong was more of a captain. Nothing like Batman's Alfred.
 
whenever i try to summon people for help they never walk through the fog gate
they just stand there before leaving my world while i get fucking shredded

guys please
apparently this is a known bug? ive never had even one successful summon? out of my 16 attempts?
what the fuck from are you serious
 
I've never had this problem but I've only summoned one time. been summoned a bunch though and that's never happened to me.

I just beat the game again with a different character. realized build variety us better achieved in ng+.

overall I thought it was the easiest out of the soul series.
 
Xhukari":1lb6c9np said:
HiPoyion":1lb6c9np said:
ZenVirZan":1lb6c9np said:
i like dark souls 3
It's really fun.
I have some complaints. I think it's - for the most part - easier than the previous games. But it is fun.

I'll disagree entirely on this.
This is the hardest Dark Souls game, just we have came so used to the From formula; we can see ambushes and enemy patterns before they even begin to telegraph, etc.

There are two things you could argue that makes Dark Souls 3 easier:
  • It is more accessible; streamlined crafting and locations are more linear in progression.
  • It does not have gimmicky / badly designed areas. (Primarily, Crystal Cave's unseen, tapering pathways. The Skeleton beasts that can attack you out of sight, and those toxic darters in Blight-town, and of course and that silly Anor Londo ledge dragonbow knockback thing they got going on.)

A lot of things also make DS3 harder; Estus is more limited until late game. Everything has been given that Bloodborn combat design; faster and harder hitting. Even the tutorial boss is harder.

Though I also agree on the complaints front. My main issues with it, are...
  • Every boss has a second stage, and annoyingly, a lot of these bosses go from extremely easy to infuriatingly hard. Plus the fact that every boss essentially has this, leaves less in terms of the individuality of each boss.
  • Not getting summoned for Covenants like Darkmoon, Farron Watchdog's etc.
  • Invasions are like buses. You either get none, or two come along within the space of 10-30 seconds.
  • NG+ is extremely disappointing. Upgraded Rings are not worth it alone.
  • It is shorter.
  • How many boss' second stage, is essentially Roll: The Rhythm Game.

while I heard blue sentinels and dark moons getting screwed out of being summoned, I'm pretty sure watchdogs and Aldrich are working as intended. I agree, it was stupid to have 2 covenants do the same thing (with the same rewards?).

I've only been double invaded one time, I completed the game only getting invaded a handful of time (and I was embered). The Npc invasions this time around were great. There weren't a ton like dark souls 2, and each one was difficult. Tsorg definitely gave me trouble.

I also thought the bosses were good, but ultimately not the best bosses I've seen in any of Miyazaki works (bloodborne). I frames really let you punish bosses, though they got smarter later on with delays in attacks. I really enjoyed the mini bosses they put in between levels, just wished there were more of them.

i think in dark souls 3 the enemy ai is smarter ;though I was able to score an alarming amount of backstabs. it doesn't really mob you with enemies though, if it does they are usually weak mobs anyways. Nothing like dark souls 2 sinners rise.

You know what makes dark souls 3 easy, it's the game's bonfire system and shortcuts. There are bonfires everywhere. And there's always a shortcut to the boss with minimal confrontation. It's so easy to go retry a boss. Nothing like dark souls 2 or 1.

I wish the softcap on magic would be reduced. 60 is just way too high, especially when you beat the game around level 80. It's really not viable.
 
If someone could just like, apply for my job it would be nice.

I need someone to replace me and

despite the supposed huge jobless levels in this country

NOT A SINGLE PERSON HAS APPLIED FOR MY JOB YET.
 
I'm strongly considering pitching a game idea to bandai namco. I'd likely build a prototype first and then go in strong. I have this awesome idea for a DigiMon game for mobile.

I could pull it off perfectly too.
 
Xilef":t0k5t52c said:
I'm strongly considering pitching a game idea to bandai namco. I'd likely build a prototype first and then go in strong. I have this awesome idea for a DigiMon game for mobile.

I could pull it off perfectly too.
Do this plz
 
The idea is a "Digimon Ver. Mobile" or - more specifically right now - "Digimon Ver. Android".

Some of the ideas;
  • List of previous monsters with their stats
  • Tree of monsters achieved
  • Online battle tournaments <- With Android Gaming integration so you actually see your profile climbing the rankings
  • Digital currency "bits" which you spend to unlock new monster eggs (basically skins) and device shells
  • Device shell can "pop out" of app and hang around on the screen whilst you do other things (like YouTube Gaming's pop-out player)
  • GPS based game - advertise your Digimon to battle local people in your area and gain extra bonuses for doing this (also creates a heat map of where other players are? Wouldn't want to spread personal information on this, so would keep it anonymous)
  • Pedometer based single player - rolls a random value to determine how far you need to travel in the physical world to encounter an AI battle in the game
  • Ability to feed monster via Android notification (so when it desperately needs feeding you get a notification and you can hit feed - or ignore) <- These notifications would appear on smart watch

And then if you get premium (via paying for bits) you unlock these features;
  • Cloud storage of monsters (send them into your storage, download them onto other devices)
  • Set up automatic care plan (X number of points to spend each day on automatic care, so you can dedicate points to keeping it well fed, keeping the weight down, turning off the lights or cleaning up poop)
  • Ability to save monsters and revert back to previous monsters


Another pipe-dream idea (which would add significant complexity) is the ability to watch the tournament as a Digimon World style battle in full 3D, camera spinning around, and people could live react or something (I would say and be able to place bets, however Google have an anti-gambling policy and Bandai Namco likely wouldn't want gambling in a Digimon game anyway). Would be very awesome if this could be streamed onto Android TV or Chrome Cast so you see the battle arena on the big screen.


Would be cool to have regional tournaments as well as a global tournament.
So the game would be split between fighting AI (pedometer), fighting your friends (bluetooth, wifi P2P, whatever), fighting local strangers (GPS), fighting to be the best in your country (regional) and fighting to be the best on the planet (global). The regional tournament could be once a week, global tournament could be once a month.


I think I'd want it to be one monster per device, so you would have a more personal connection to it.


I've got loads of other ideas for it too, but the above is basically the major ones. The one thing I'm missing is the longevity factor. How would I keep players interested and how would I expand the game over time? I can imagine someone downloading it for nostalgia and then forgetting about their monster entirely after playing around with it for an hour. Maybe have a collectable card game so the app rewards you for just having it installed over time - and the cards could augment a factor for your Digimon? Kind of a throw-back to Tamers.
 

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