I feel like I'm not achieving a lot at the minute.
Latest updates:
Every skill has one thing to do each level for the first five levels, apart from any that need nodes. The nodes I have left to create are:
- Mining, woodcutting, fishing - need to work out if I am going down a minigame route for these
- Gathering herbs (just needs exp adding)
- Spinning wheels and other utilities? Maybe? Looms, etc?
- Hunter exp for slaying livestock
Systems wise? Bit of background work for merchant skills - we now have exp. Not done enough with this though, I'm slacking.
Finally worked in chat push messages:
Two types, global (only ever handled server-side for obvious reasons) which go to all players, and local, like the one above.
They will be used very, very, very sparingly, just to tell you things like "you don't have the required level for that", basically giving you feedback you could have got by reading the level requirements before clicking anyway. So you shouldn't see many during gameplay.
Latest updates:
- Crafting can now give EXP, which is an array, so multiple skills can gain exp from that item (might use that later)
- Crafting requirements now implemented (skill levels)
- Created a bunch of recipes, so that now:
Every skill has one thing to do each level for the first five levels, apart from any that need nodes. The nodes I have left to create are:
- Mining, woodcutting, fishing - need to work out if I am going down a minigame route for these
- Gathering herbs (just needs exp adding)
- Spinning wheels and other utilities? Maybe? Looms, etc?
- Hunter exp for slaying livestock
Systems wise? Bit of background work for merchant skills - we now have exp. Not done enough with this though, I'm slacking.
Finally worked in chat push messages:

Two types, global (only ever handled server-side for obvious reasons) which go to all players, and local, like the one above.
They will be used very, very, very sparingly, just to tell you things like "you don't have the required level for that", basically giving you feedback you could have got by reading the level requirements before clicking anyway. So you shouldn't see many during gameplay.