Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

.org D&D game (NEXT GAME: 1/4 Sun 3pm EST)

I would love to be Cleric (I'm always a cleric in similar games), but unfortunately the only D&D games I played are PC games (using the rules). XD

I'm usually home at 5pm EST on Wed, too. I wouldn't know what to do. I wonder what Star would think if I was playing D&D. o.O Hmmm... Oh wells, it sounds kind of fun, though! :)
 
@Ven: :3 I am super excited to have you in. I'll write up a crash course at some point. I'm gonna guess that you probably don't need a super detailed character history for tomorrow, but it would be a good thing to have by next week, and I can help you with a good cleric build.

You have some options, though. You're a cleric, so at the beginning of each day, you decide which spells you're going to prepare for possible use. If you're good, you channel positive energy and can drop a prepared spell and cast a cure spell instead. If you're evil, you channel negative energy and can spontaneously cast inflict spells. (Neutral can pick which way to go.) Channeling positive energy has more party utility and lets you be more flexible in your spell selection (don't have to prepare cure spells), but negative energy is more suited for controlling hordes of undead if you want to go that route, and hordes of undead are badass. You also get extra spells and special abilities via your god's domains, which add a lot of flexibility to your character creation.

Also, any idea what race you want to be? Human is always a good choice. Dwarf is also good for cleric. Elf is an option because they get bow proficiency you don't get otherwise, but they have a con penalty, which sucks. Gnome and halfling are fine (gnome is better) but probably not ideal if you want to melee.

I mean, if you want, I can just look around and give you a few options for things I think are good, but cleric is a pretty flexible class, and you can do a number of things with it.



EDIT: Oh hey, more people are interested. We don't really need two clerics, but there's no harm in having two. Ven could be something else if she wants if other people are filling the healing role, though. A druid and a cleric is fine because druid can do lots of other things.

Also, guys, idk how many people Sophie is letting in. With Ven, there's six. That's a lot. So ask him before going to great lengths drawing up a character and etc. But if he says no more, you might still get to play, since people will probably drop out.
 
i'd probably prefer to be human. and i'd probably go good. i've played a shitload of bioware games so i have an idea about how modifiers and shit works, but i'll need more information on how it actually WORKS in THIS context. i'll probably be fairly quiet starting out so i can absorb what's going on. but i'll write it into the character, it'll be the strong silent type or something :3
 
Okay, cool. Do you want me to look at deities and link some that have good domains, or do you wanna check them all out? There are quite a few.

And yeah, I'll explain how everything works at some point. I find myself reiterating explanations of the character sheet a lot, so I think I'll probably just write up a big explanation and stick it in the first post or something.

Also, Wyatt, I haven't seen you on IRC in my recent (albeit suspect) memory. :crazy: Did we finish your character sheet? Are we good to go?
 
Perihelion":1arp78yf said:
Okay, cool. Do you want me to look at deities and link some that have good domains, or do you wanna check them all out? There are quite a few.

i'll trust your judgment on what you think are the coolest. i wont have a lot of time tonight to work on it and no time tomorrow before the thing.
 
Eight would be the max which would be what we'd have if you let the other two in. I will however have to recalculate the encounters for the first dungeon since i was counting on six lv 1 pc's.
 
Yeah I got tied up yesterday with other stuff. :P If you help me make my sheet sometime this weekend or something I should be able to join in the next session.
 
well i think we need to do another session before next week. we're going to post the logs, too.

what day is good for everybody? i can do any day after 6pm or anytime on the weekends./
 
LOG FROM 12-2-09

Narrator: ok so we are enroute to westgate

RAIGE: (i put on serious hat and cloak)

Narrator: travelling by caravan which started in Amn

Dror: (who is sophist?)

RAIGE: (zara)

Semkhet: zara

Dror: (thanks)

Semkhet: [sry]

RAIGE: (your welcome)

Narrator: Raige you've been commissioned among other mercenaries to protect Lady Denetha and her spoiled husband

Narrator: Carlmon

RAIGE: (better damn pay me too)

Narrator: Both Nobleman from Cormyr

Dror: (dammit. This took too long, and I have to leave in about 10 minutes)

Dror: (I'll be back in an hour)

Semkhet: (>:I)

Dror: (I already told peri. She offered to control my character for a while)

Narrator: Dror you are on the run of course keeping a low profile and are prolly unnerved to be seated with bluebloods

Semkhet: (oh)

Harthina: (I'm not gonna RP him, but I'll control him if we get into a fight.)

RAIGE: (brb 2 secs)

Dror: (whihc is why I wondered about IRC, because she could name a login TempDror or something)

Dror: (bluebloods?)

Semkhet: (rich ppl)

Dror: (did you read my profile?)

Narrator: sem and Harthina have spent most of the time staring away from eachother as

Harthina smells like old people

Semkhet: (LOL)

Narrator: and Semkhet does not wish to be rude

Dror: (My character was born about as high as you could get w/o being a noble)

Dror: (he's on the run because of some seriuously bad choices)

Harthina: (faggot)

Dror: (what?)

RAIGE: (that all went downhill in a drunken game of strip d&d)

Narrator: the journey was long and tiresome

RAIGE: (now hes poor)

Harthina: (I DO NOT SMELL LIKE OLD PEOPLE JERKFACE)

Semkhet: (;o;)

Dror: (He couldn't take anything but what he had on him at the time...)

Narrator: so far you have travelled three days non stop

Narrator: and have finally entered the wild lands of the dragon's coast

Narrator: a land free of morals and limits

Narrator: there are no laws here

Dror: (why exactly am I the one in with the nobles?, couldn't someone else protect them better?)

Narrator: no leaders

RAIGE: (there are only four of us play along)

Semkhet: (dont question the dm)

Narrator: only powerful traders who protect themselves by surrounding themselves with the worst of thugs

Narrator: and pirates

Narrator: as midday descends you notice the caravan stops.

Harthina: (fuck it's goblins fuck)

Narrator: the thwip of arrows is heard

Narrator: and the horses in a carriage to the rear bolt and flip the rigging

Narrator: and soonafter the mercenaries are engaged

Narrator: also glitchfinder you aren't charged with protecting them

Narrator: you're just a passenger

Harthina: I hear the commotion and cast Mage Armor on myself.

Narrator: okay roll initiatives

Harthina rolls d20+5: (d20+5) : [13 + 5] = 18

Harthina rolls d20+3: (d20+3) : [5 + 3] = 8

Harthina: (that's Dror)

Raige rolls d20+2: (d20+2) : [7 + 2] = 9

Semkhet rolls initiative: (d20+2) : [5 + 2] = 7

Narrator: okay Harthina you go first

Harthina: Soph, aren't you rolling init for your goblins?

Narrator: its an ambush

Harthina: Okay.

Narrator: declare what you intend to do

Harthina: What's this wagon?

Harthina: Are there doors?

Narrator: yes

Harthina: Where?

Narrator: in the middle

Narrator: between the seats

Narrator: there is an aisle

Harthina: Okay.

Narrator: doors on both sides

Harthina: Oh fuck.

Harthina: One second, sorry.

Harthina: I lost all the shit I had open when I had to restart.

Harthina: er

Harthina: Skip my turn for now.

Harthina: I'll get it open and go at the end of this round?

Semkhet: you're the only one who knows that they're doing >_>

Harthina: I alert everyone else to the threat of the goblins.

Narrator: goblins attack

Narrator rolls Goblin Attack: (d20+2) : [3 + 2] = 5

Narrator rolls Goblin Attack: (d20+2) : [9 + 2] = 11

Narrator rolls Goblin Attack: (d20+2) : [14 + 2] = 16

Narrator rolls Goblin Attack: (d20+2) : [19 + 2] = 21

Narrator rolls gob damage: (d8+1) : [4 + 1] = 5

Narrator rolls Goblin Attack: (d20+2) : [11 + 2] = 13 Venetiahas left the session

Narrator rolls Goblin Attack: (d20+2) : [4 + 2] = 6

Narrator rolls Goblin Attack: (d20+2) : [13 + 2] = 15

Narrator rolls Goblin Attack: (d20+2) : [3 + 2] = 5

Narrator rolls Goblin Attack: (d20+2) : [16 + 2] = 18 RAIGEhas left the session

Narrator rolls gob damage: (d8+1) : [6 + 1] = 7

Narrator: who

Narrator: a

Narrator: what is going on Venetiahas joined the session. RAIGEhas joined the session.

Semkhet: (sorry)

RAIGE: (also sorry)

Narrator rolls Goblin Attack: (d20+2) : [2 + 2] = 4

Narrator rolls Goblin Attack: (d20+2) : [17 + 2] = 19

Narrator rolls gob damage: (d8+1) : [6 + 1] = 7

Narrator: Raige what is your ac

Narrator rolls Goblin Attack: (d20+2) : [12 + 2] = 14

Narrator rolls Goblin Attack: (d20+2) : [2 + 2] = 4

RAIGE: 16

Narrator: missed on both counts

Narrator: okay Raige your turn then Dror and Semkhet

Narrator: Raige what are you going to do

RAIGE: er.. attack back?

Raige rolls d20+6: (d20+6) : [19 + 6] = 25

Narrator: roll damage

Raige rolls d12: (d12) : [2] = 2

Narrator: +5 is seven

Narrator: you apply your strength bonus

Narrator: to melee attacks

Narrator: you split that little fuckers arm off and smile with purile satisfaction as the little shitheel shivers on the ground in a wretched heap

Narrator: and the bush was destroyed in the process

Narrator: anyway Dror

Narrator: is up

Harthina: Okay.

Harthina: Dror readies an action to cast Sleep if any of the goblins move towards his wagon.

Harthina: End turn.

Narrator: k

Narrator: more goblins appear out of the brush

Narrator: !

Narrator: but before that

Narrator: Semkhet gets to go

Narrator: hon

Narrator: almost skipped her Semkhet casts Bless!

Narrator: centered where

Semkhet: ... around me >.>

Harthina: Also, do I get to go?

Harthina: I kinda skipped my turn since all of my spell descriptions were in a file I had to find.

Harthina: If not, whatever, we can say I cast Mage Armor on myself on the first turn.

Narrator: okay but after the warriors

Harthina: Okay.

Narrator rolls petertack: (d20+4) : [15 + 4] = 19

Narrator rolls 1d8+2: (1d8+2) : [8 + 2] = 10

Narrator: goblin dies

Narrator rolls Goblin Attack: (d20+2) : [5 + 2] = 7

Narrator rolls petertack: (d20+4) : [5 + 4] = 9

Narrator rolls petertack: (d20+4) : [16 + 4] = 20

Narrator rolls 1d8+2: (1d8+2) : [4 + 2] = 6

Narrator rolls petertack: (d20+4) : [17 + 4] = 21

Narrator rolls 1d8+2: (1d8+2) : [2 + 2] = 4

Narrator rolls petertack: (d20+4) : [9 + 4] = 13

Narrator rolls petertack: (d20+4) : [12 + 4] = 16

Narrator rolls 1d8+2: (1d8+2) : [8 + 2] = 10

Narrator: okay

Narrator: go peri

Harthina: Okay.

Harthina: I cast Wall of Smoke.

Narrator: mark where

Narrator: okay

Narrator: what's the range

Narrator: or area of effect

Harthina: Ten foot cube.

Harthina: At this level.

Narrator: just ten feet

Harthina: You can go into it, but it'll nauseate you.

Harthina: It gets better when I stop sucking.

Harthina: :|

Narrator: okay

Narrator: gobs go

Harthina: I ready a move action to run away in an intelligent direction if any gob starts trying to get into the cart.

Narrator: sub and nigger and lord cheesington fire a volley of flaming arrows at denetha's carriage

Semkhet: I ready my cleavage to seduce a goblin should I be cornered.

Narrator rolls Goblin Attack: (d20+2) : [20 + 2] = 22

Narrator rolls Goblin Attack: (d20+2) : [10 + 2] = 12

Narrator rolls Goblin Attack: (d20+2) : [17 + 2] = 19

Narrator: the carriage catches fire

Narrator: smoke is noticibly billowing through the windows

Narrator rolls Goblin Attack: (d20+2) : [6 + 2] = 8

Narrator rolls Goblin Attack: (d20+2) : [5 + 2] = 7

Narrator: sorry

Narrator rolls Goblin Attack: (d20+2) : [19 + 2] = 21

Narrator rolls Goblin Attack: (d20+2) : [17 + 2] = 19

Narrator rolls gob damage: (d8+1) : [8 + 1] = 9

Narrator rolls gob damage: (d8+1) : [3 + 1] = 4

Narrator rolls Goblin Attack: (d20+2) : [19 + 2] = 21

Narrator rolls Goblin Attack: (d20+2) : [17 + 2] = 19

Narrator rolls Goblin Attack: (d20+2) : [18 + 2] = 20

Narrator rolls 1d8+2: (1d8+2) : [2 + 2] = 4

Narrator rolls 1d8+2: (1d8+2) : [1 + 2] = 3

Narrator rolls 1d8+2: (1d8+2) : [8 + 2] = 10

Narrator: splater falls after being bullrushed by goblins

Narrator rolls Goblin Attack: (d20+2) : [9 + 2] = 11

Narrator rolls Goblin Attack: (d20+2) : [15 + 2] = 17

Narrator rolls Goblin Attack: (d20+2) : [1 + 2] = 3

Narrator rolls Goblin Attack: (d20+2) : [13 + 2] = 15

Narrator rolls Goblin Attack: (d20+2) : [16 + 2] = 18

Narrator rolls gob damage: (d8+1) : [6 + 1] = 7

Narrator rolls gob damage: (d8+1) : [8 + 1] = 9

Narrator rolls Goblin Attack: (d20+2) : [4 + 2] = 6

Narrator rolls Goblin Attack: (d20+2) : [2 + 2] = 4

Narrator rolls Goblin Attack: (d20+2) : [8 + 2] = 10

Narrator rolls Goblin Attack: (d20+2) : [8 + 2] = 10

Narrator rolls Goblin Attack: (d20+2) : [20 + 2] = 22

Narrator rolls Goblin Attack: (d20+2) : [8 + 2] = 10

Narrator rolls Goblin Attack: (d20+2) : [10 + 2] = 12

Narrator rolls gob damage: (d8+1) : [2 + 1] = 3

Narrator: okay

Narrator: so Raige RAIGE USES RAGE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 (and assumes it will help the situation) RAIGE attacks gob

Raige rolls d20+7: (d20+7) : [11 + 7] = 18

Narrator: hit

Raige rolls d12+5: (d12+5) : [6 + 5] = 11

Narrator: dead RAIGE uses cleave on er... nigger?

Narrator: roll attack

Narrator: and you have an additional cleave

Narrator: i'm helping you out here by doing so

Narrator: normally you can only cleave if an enemy is adjacent

Narrator: but you are possessed by the moment

RAIGE: oh

RAIGE: er

Raige rolls d20+7: (d20+7) : [9 + 7] = 16

Narrator: and rising to surprising rates of heroism

Narrator: hit

Raige rolls d12+5: (d12+5) : [8 + 5] = 13

Narrator: with an almost childlike laughter your sword runs straight through the goblins shoulder joint

Narrator: you cleave into another

Narrator: this is the last time

Raige rolls d20+7: (d20+7) : [14 + 7] = 21

Narrator: in the process of this you have gone beserk

Narrator: roll damage

Raige rolls d12+5: (d12+5) : [3 + 5] = 8

Narrator: and afterwards make not of your rage bonuses

Narrator: dead

Narrator rolls petertack: (d20+4) : [14 + 4] = 18

Narrator rolls 1d8+2: (1d8+2) : [5 + 2] = 7

Narrator rolls petertack: (d20+4) : [4 + 4] = 8

Narrator rolls petertack: (d20+4) : [20 + 4] = 24

Narrator rolls 1d8+2: (1d8+2) : [5 + 2] = 7

Narrator rolls petertack: (d20+4) : [12 + 4] = 16

Narrator rolls 1d8+2: (1d8+2) : [7 + 2] = 9

Narrator rolls petertack: (d20+4) : [10 + 4] = 14

Narrator rolls petertack: (d20+4) : [4 + 4] = 8

Narrator rolls petertack: (d20+4) : [7 + 4] = 11

Narrator rolls petertack: (d20+4) : [4 + 4] = 8

Narrator: denetha kicks open the door

Narrator: meanwhile carlmon courageously pushes her aside and runs for his fucking life

Narrator: Dror

Harthina: Is the door fortified?

Harthina: The top door there.

Narrator: it is locked but the fucking carriage is on fucking fire dude

Harthina: Oh, right.

Harthina: Okay.

Harthina: Dror casts Sleep to affect the three gobs around Rapebone.

Harthina: er

Harthina: Those three.

Harthina: Did you see it?

Narrator: okay roll concentration check for the spell under durress

Harthina: Okay

Harthina rolls d20+7: (d20+7) : [6 + 7] = 13

Narrator: you pass

Harthina: That's where sleep is.

Narrator rolls gob will: (d20-1) : [18 - 1] = 17

Narrator rolls gob will: (d20-1) : [7 - 1] = 6

Narrator rolls gob will: (d20-1) : [19 - 1] = 18

Harthina: :x

Harthina: DC was 14.

Narrator: one is affected

Harthina: Which one?

Narrator: and decides it would be nice to curl onto the ground

Narrator: he wets himself he's so relaxed

Harthina: Dror runs over there.

Narrator: wow

Narrator: there ain't know chivalry in Dror

Harthina: He's a squishy wizard.

Harthina: What do you expect?

Narrator: denetha's just left in the carriage on her lonesome

Harthina: Sucks to be her!

Narrator: okay Harthina

Harthina: I cast Grease.

Narrator: okay

Narrator: where

Narrator: okay

Harthina: There.

Harthina: That gob needs to make a reflex save or fall prone.

Narrator rolls gob reflex: (d20+2) : [8 + 2] = 10

Narrator: gob gets a mouthful of mud

Narrator: Semkhet Semkhet fires her crossbow through the open window at sug

Semkhet rolls attack (crossbow): (d20+2) : [11 + 2] = 13

Narrator: roll attack

Narrator: hit

Semkhet rolls damage + bless: (1d8+2+1) : [4 + 2 + 1] = 7

Narrator: roll damage

Narrator: 6

Narrator: dead

Narrator: bless affects to hit

Narrator: not damage

Semkhet: oh

Semkhet rolls attack (crossbow): (d20+2) : [10 + 2] = 12

Semkhet: oops

Semkhet: (sorry)

Narrator: goblins continue there assault though the ones on the southside have panicked because Raige is fucking creepy

Narrator rolls gob reflex: (d20+2) : [11 + 2] = 13

Narrator: downed

Narrator rolls gob reflex: (d20+2) : [19 + 2] = 21

Narrator rolls Goblin Attack: (d20+2) : [10 + 2] = 12

Narrator: you hear the goblins mace bashing at your door

Harthina: fff

Narrator rolls gob reflex: (d20+2) : [13 + 2] = 15

Narrator: what's the dc

Harthina: 16

Narrator: downed

Narrator rolls Goblin Attack: (d20+2) : [18 + 2] = 20

Narrator rolls gob damage: (d8+1) : [2 + 1] = 3

Narrator rolls Goblin Attack: (d20+2) : [18 + 2] = 20

Narrator rolls gob damage: (d8+1) : [3 + 1] = 4

Narrator rolls Goblin Attack: (d20+2) : [13 + 2] = 15

Narrator rolls Goblin Attack: (d20+2) : [12 + 2] = 14

Narrator rolls Goblin Attack: (d20+2) : [2 + 2] = 4

Narrator rolls Goblin Attack: (d20+2) : [13 + 2] = 15

Narrator rolls Goblin Attack: (d20+2) : [4 + 2] = 6

Narrator rolls gob morale: (d20-2) : [18 - 2] = 16

Narrator rolls gob morale: (d20-2) : [7 - 2] = 5

Narrator rolls gob morale: (d20-2) : [4 - 2] = 2

Narrator rolls gob morale: (d20-2) : [1 - 2] = -1

Narrator: two flee in terror while one tries to back off the field of battle

Narrator: Raige etheonhas joined the session.

RAIGE: I charge towards dushk screaming and attack him some

Narrator: etheon more like

Narrator: betheon

Narrator: hey there beth

Harthina: Oh.

RAIGE: assuming thats legal

Harthina: Wall of smoke is gone now.

Narrator: roll attack

Harthina: Actually, so is Grease.

Raige rolls d20 + 6: (d20+6) : [16 + 6] = 22

Narrator: hit

Raige rolls d12 + 5: (d12+5) : [3 + 5] = 8

Narrator: you are a death machine

Narrator: you are Raige killer of little shitstains you think you yourself with pride

Narrator rolls petertack: (d20+4) : [1 + 4] = 5

Narrator: peter inspired by Raige's bravery charges the goblins and trips

Narrator rolls petertack: (d20+4) : [12 + 4] = 16 Semkhet slaps her forehead

Narrator rolls 1d8+2: (1d8+2) : [2 + 2] = 4

Narrator rolls petertack: (d20+4) : [2 + 4] = 6

Narrator rolls petertack: (d20+4) : [18 + 4] = 22

Narrator rolls 1d8+2: (1d8+2) : [2 + 2] = 4

Narrator rolls petertack: (d20+4) : [18 + 4] = 22

Narrator rolls 1d8+2: (1d8+2) : [3 + 2] = 5

Narrator rolls petertack: (d20+4) : [5 + 4] = 9

Narrator: okay Dror

Harthina: sec phone

Harthina: sleep

Harthina: on

Harthina: gobs

Narrator: where

Narrator: ok

Harthina: dc 14

Narrator: your cowardice has forced a concentration check

Narrator: seriously leaving denetha to fend for herself

Narrator: you should be ashamed

Narrator: she's blonde

Narrator: and with child

Semkhet: rapebone will help her!

Semkhet: (or rape her)

Harthina: Okay, sorry about that.

Harthina: Fuck Denetha, she's not a PC.

Harthina rolls d20+7: (d20+7) : [13 + 7] = 20

Narrator: okay pass

Harthina: She has rapebone to protect her.

Harthina: She'll be fine.

Narrator rolls gob will: (d20-1) : [3 - 1] = 2

Narrator rolls gob will: (d20-1) : [12 - 1] = 11

Narrator rolls gob will: (d20-1) : [12 - 1] = 11

Narrator: the gobs think to themselves what's all the fuss about anyway

Narrator: and pass out

Narrator: Semkhet Semkhet , moving to the other side of the seat, aims and fires her crossbow out the other window, at lord cheesington.

Semkhet rolls attack (crossbow+bless): (d20+2+1) : [18 + 2 + 1] = 21

Narrator: hit

Semkhet rolls damage (ranged): (d20) : [1] = 1

Semkhet: :x

Narrator: you launched that fucker

Narrator: it was the perfect shot

Narrator: right

Narrator: into

Narrator: his earlobe

Narrator: enjoy the new piercing

Narrator: Harthina

Narrator: carlmon leaps into a bush RAIGEhas left the session

Narrator: Harthina

Harthina: Harthina draws her crossbow and does a coup de gras on gab.

Harthina: That was a five-foot step, btw.

Harthina: *grace

Harthina: Automatic critical hit.

Harthina rolls d8: (d8) : [3] = 3

Harthina: *2

Harthina: 6 damage.

Harthina: Make a fort save DC 16 or die.

Narrator: its dead

Narrator: okay gobs wake up

Narrator rolls Goblin Attack: (d20+2) : [9 + 2] = 11

Narrator rolls Goblin Attack: (d20+2) : [3 + 2] = 5

Narrator rolls Goblin Attack: (d20+2) : [14 + 2] = 16

Narrator rolls Goblin Attack: (d20+2) : [9 + 2] = 11

Narrator rolls Goblin Attack: (d20+2) : [13 + 2] = 15

Narrator rolls 1d8+2: (1d8+2) : [3 + 2] = 5

Harthina: The duration is 1 min/level.

Harthina: But if you say so.

Narrator: oh

Harthina: 1 min = 10 rounds

Narrator: don't worry they didn't get a move

Narrator: wait what

Harthina: Okay.

Harthina: A round is six seconds.

Narrator rolls gob morale: (d20-2) : [20 - 2] = 18

Narrator rolls gob morale: (d20-2) : [19 - 2] = 17

Narrator: two gobs reenter the fray

Narrator rolls Goblin Attack: (d20+2) : [17 + 2] = 19

Narrator rolls Goblin Attack: (d20+2) : [9 + 2] = 11

Narrator rolls 1d8+2: (1d8+2) : [5 + 2] = 7

Narrator: okay Raige

Harthina: Raige takes a five-foot step....

Harthina: ...and charges at Lord Cheesington. etheonhas left the session

Narrator: roll attack

Harthina: I think his attack bonus is +9 since it's a charge.

Harthina: +10 with bless.

Harthina: Okay.

Dror: (how do I roll in this, anyway?)

Harthina rolls d20+10: (d20+10) : [18 + 10] = 28

Harthina: Dror, /roll

Narrator: dmg

Harthina rolls d12+7: (d12+7) : [2 + 7] = 9

Narrator: also glitch you did a cowardly thing

Narrator: you left that poor pregnant lady all by herself in that burning carriag

Narrator: dead

Harthina: Can I cleave farfignugen even though he's technically out of my range?

Narrator: lord cheesington is yet another body impaled by Raige's perfect mansword

Narrator: no

Harthina: boo

Harthina: :(

Harthina: Okay.

Harthina: End turn.

Narrator: Dror

Dror rolls d20: (d20+3) : [8 + 3] = 11

Narrator: what are you doing?

Dror: crossbow

Narrator: at

Narrator: it doesn't matter you miss

Dror: whicever is closest

Dror: lol

Narrator: crossbow bolt almost hit your toe

Narrator: you feel dumb

Narrator: that

Narrator: 's the last time you'll fire before aiming

Narrator: sekhmet Semkhet jumps from the coach, and runs to the other side, still keeping obscured from the fray at the north end. (a total of 30 feet)

Narrator: she lands softly on her feet with amazing grade

Narrator: grace Semkhet levels her crossbow and aims at farfedell

Narrator: where is he

Semkhet: north of stefanie

Narrator: okay

Narrator: you have los

Narrator: roll

Semkhet rolls attack (crossbow+bless): (d20+2+1) : [4 + 2 + 1] = 7

Narrator: you hit the carriage in front of you

Narrator: you hear the goblin within growl Semkhet curses under her breath. Should have trained harder!

Narrator rolls petertack: (d20+4) : [13 + 4] = 17

Narrator rolls 1d8+2: (1d8+2) : [7 + 2] = 9

Narrator rolls petertack: (d20+4) : [6 + 4] = 10

Narrator rolls petertack: (d20+4) : [2 + 4] = 6

Narrator rolls petertack: (d20+4) : [6 + 4] = 10

Narrator rolls petertack: (d20+4) : [5 + 4] = 9

Narrator rolls petertack: (d20+4) : [8 + 4] = 12

Narrator rolls gob morale: (d20-2) : [11 - 2] = 9

Narrator: goblin flatfooted unsure of what to do

Narrator rolls Goblin Attack: (d20+2) : [13 + 2] = 15

Narrator rolls Goblin Attack: (d20+2) : [11 + 2] = 13

Narrator rolls Goblin Attack: (d20+2) : [9 + 2] = 11

Narrator rolls Goblin Attack: (d20+2) : [6 + 2] = 8

Narrator rolls Goblin Attack: (d20+2) : [16 + 2] = 18

Narrator rolls Goblin Attack: (d20+2) : [3 + 2] = 5

Narrator rolls 1d8+2: (1d8+2) : [3 + 2] = 5

Narrator: denetha has died

Narrator rolls smoke: (1d4) : [1] = 1

Narrator rolls smoke: (1d4) : [1] = 1

Narrator rolls smoke: (1d4) : [1] = 1

Narrator: okay Raige

Harthina: Raige attacks Farfignugen.

Harthina rolls d20+9: (d20+9) : [14 + 9] = 23

Harthina: uh

Harthina: +8

Harthina: whatever

Harthina rolls d20+7: (d20+7) : [8 + 7] = 15

Harthina rolls d12+7: (d12+7) : [4 + 7] = 11

Harthina: rather

Harthina: Damage.

Narrator: fifteenis a miss

Harthina: The first one was teh attack roll.

Harthina: The 23.

Narrator: oh

Harthina: I accidentally rolled a d20 for damage.

Narrator: dead

Narrator: i am the great gazoo

Semkhet: :O

Narrator: listen to my awesome flesh flute

Narrator: ok Dror

Narrator: Narrator not there

Narrator: go Dror

Narrator: glitch?

Harthina: He's deliberating in the channel.

Dror: I cast sleep on amanuensaur

Narrator: you cant see them

Narrator: out of los

Dror: fine

Dror: I run closer and do it

Dror: or at least, to where I can see them

Narrator: running again like any coward would

Narrator: takes your turn

Harthina: It shouldn't.

Harthina: o.0

Narrator: Harthina

Harthina: He only ran 30 ft.

Harthina: That's his movement.

Harthina: I coup de grace gab.

Harthina rolls d8: (d8) : [4] = 4

Harthina: *2

Narrator: dead

Harthina: More like 25 ft.

Narrator rolls petertack: (d20+4) : [18 + 4] = 22

Narrator rolls 1d8+2: (1d8+2) : [3 + 2] = 5

Narrator rolls petertack: (d20+4) : [13 + 4] = 17

Narrator rolls 1d8+2: (1d8+2) : [3 + 2] = 5

Narrator rolls petertack: (d20+4) : [12 + 4] = 16

Narrator rolls 1d8+2: (1d8+2) : [8 + 2] = 10

Narrator rolls Goblin Attack: (d20+2) : [18 + 2] = 20

Narrator rolls Goblin Attack: (d20+2) : [14 + 2] = 16

Narrator rolls petertack: (d20+4) : [6 + 4] = 10

Narrator rolls gob morale: (d20-2) : [18 - 2] = 16

Narrator rolls gob morale: (d20-2) : [3 - 2] = 1

Narrator rolls gob morale: (d20-2) : [5 - 2] = 3

Narrator: one gob flees

Narrator: and the one in the carriage is stoped by Raige who smiles at his puny body

Narrator rolls smoke: (1d4) : [2] = 2

Narrator: Raige

Harthina: RAIGE SMASH

Harthina rolls d20+8: (d20+8) : [15 + 8] = 23

Harthina rolls d12+7: (d12+7) : [11 + 7] = 18

Narrator: indeed Raige smashes like a professional goblin pounder should

Narrator: he feels elation

Narrator: okay Dror

Dror: Dror moves east until he has a line of sight on noname, aims at him, and fires his crossbow

Dror rolls d20: (d20+3) : [14 + 3] = 17

Narrator: like any coward Dror slinks lazily from behind and shoots his crossbow

Narrator: he hits

Dror rolls d8: (d8) : [7] = 7

Narrator: the crossbow tunnels throw the back of the goblins throat

Narrator: he collapses and presumably dies

Narrator: peri

Harthina: ooop

Harthina: I use my turn to go there.

Harthina: End turn.

Narrator: k

Narrator: semhket Semkhet runs out to a good vantage point ...

Narrator: :":":":":":":":":"

Narrator: and Semkhet tries to aim at prag, but is obscured by cedric ...

Semkhet: end turn

Narrator rolls petertack: (d20+4) : [11 + 4] = 15

Narrator rolls petertack: (d20+4) : [6 + 4] = 10

Narrator rolls petertack: (d20+4) : [5 + 4] = 9

Narrator rolls petertack: (d20+4) : [4 + 4] = 8

Narrator rolls petertack: (d20+4) : [19 + 4] = 23

Narrator rolls 1d8+2: (1d8+2) : [7 + 2] = 9

Narrator rolls gob morale: (d20-2) : [8 - 2] = 6

Narrator: the lone goblin drops his weapon

Narrator: and sheepishly raises his hands

Narrator: Carlmon emerges from his bush

Narrator: he is soiled by its cruel cinderlike dirt that tarnishes a perfectly arrayed tunic and cloak combo

Narrator: my god Harthina glares disapprovingly at him.

Narrator: he looks at the burning carriage

Narrator: denetha Semkhet saunters over to the action and looks on quietly.

Narrator: sir rapebone pushes carlmon away

Narrator: i'm sorry sir

Narrator: we tried our best

Dror: at least we survuved

Narrator: who is this thing asks carlmon

Narrator: he's a gentlemen we picked up at amn sir

Narrator: replies rapebone

Harthina: "Thing? Young man, I don't think you're in any position to be looking down on people with the way you just behaved."

Harthina: "Shame on you, fleeing and leaving your lovely wife to die to some crude goblin attack."

Narrator: I...

Narrator: Put this fucking pyre out

Narrator: he finally says

Narrator: M'lord.

Narrator: We have a surrender.

Narrator: One who guys by prag

Narrator: .

Narrator: Don't these little shits have real names

Narrator: .

Narrator: ?

Narrator: What should we do with him sir?

Dror: you should probably kill him

Narrator: Fuck him for all I care.

Semkhet: I'd say let him live ...

Narrator: Take him for questioning if you wish.

Semkhet: And allow him to return to his people, to speak of our power.

Narrator: Cormel will see that you are rewarded for this... valor.

Narrator: Or whatever.

Narrator: Thank you sir.

Dror: why would we let him live, after what his comrades did?

Narrator: Gather the horses

Narrator: says the guards

Semkhet: He would give word that, even in great numbers, it is futile to attack us.

Narrator: Braver man than you or I. Carlman says to Dror

Narrator: Come on ladies. Do come back to your coach. You were lovely in a pinch but we need to get back on the road.

Narrator: says Sir Rapebone

Dror: before more of them come?

Narrator: pronounced Rappebonee

Harthina: "I do hope this is a one-time occurrence. But, yes, let's not delay further." Semkhet says nothing, and returns, with a cold stare out on the horizon.

Narrator: Likely madam the north shore is crawling with these kind of scum.

Narrator: ohh oops

Narrator: no

Narrator: the soldiers pull the body from the wreckage.

Narrator: It is badly scorched and Carlmon unceremoniously has it buried quickly on a mound that he leave's a mage's mark for future retrieval when it is possible

Narrator: The wagons move onward into the horizon at a mournful pace. The characters tired from battle cared little for possible goblin goodies

Narrator: and only desired the safety of the city

Harthina: "So, what business do you all have on the Dragon Coast?" Harthina says pleasantly, trying to move past the awkward silence and leave the carnage of the fight behind them.

Dror: "I'm looking to earn some money." Dror mumbles quetly

Dror: *quietly Semkhet looks out the window, purses her lips, and then smiles warmly at Harthina.

Semkhet: "I'm a disciple of my church, looking for converts on the heathen coast."

Harthina: "Oh? You seem like a nice young woman. What god do you worship?"

Semkhet: "Sharessa."

Dror: "\You're looking for converts to the church of pleasure?:

Dror: "don't they come to you?" Harthina cocks her head. "Doesn't seem like a hard sell."

Semkhet: "Many churches in Mulhorand have come upon hard times."

Semkhet: "Converts are harder and harder to seek."

Semkhet: "The head priestess also has put forth an initiative to convert more outsiders. Mulhorandis are only so finite in number."

Dror: "I'd have thought your order would attract those who fell upon hard times"

Semkhet: "I love your innuendoes, however that is all I can say on the subject." Semkhet turns to Harthina, still warmly smiling.

Semkhet: "And yourself?"

Dror: grumbles quietly

Narrator: Dror's mother cysts throbs with revolting sensations. Could this be love?

Harthina: "I'm looking for two of my grandchildren." She pulls a scroll case out of her bag, uncaps it, and gently unfurls the parchment within. It's a skillful likeness of two young people. "Have you seen either of them?"

Narrator rolls 1d4: (1d4) : [1] = 1

Narrator: Dror suffers one damage

Narrator: and he feels gassy Semkhet turns up her nose and leans more towards the window. Semkhet takes a gander at Harthina's scroll.

Narrator: Semkhet notices that the script is arcana

Semkhet: "I have seen a great many people. They seem familiar, yet in my profession, everyone is familiar in one way or another." Harthina shakes her head sadly and replaces the drawing. "True, true."

Harthina: "I'll find more information in Westgate, I hope."

Semkhet: "There are quite a number of people there. It is easy to become lost. Do you have any contacts there to aid you?'

Dror: looks at the portraits

Dror: "Aren't they from Amn?"

Harthina: "They are."

Dror: "Why would they be out here?"

Narrator: Dror remembers the man looks like a former colleague

Narrator: not a close one though

Narrator: but he's been to candlekeep

Dror: "THe man has been to CandleKeep on several occasions"

Harthina: Harthina raises an eyebrow. "Really now? How...peculiar."

Harthina: "How long ago?"

Dror: "Why is the quest for knowledge peculiar?" Semkhet , slightly nauseated by the smells of the post-battle orc and the fellow exuding gasses, tries to focus her attention outside.

Harthina: "I wasn't aware my grandson got around that much, that's all. Are you certain?"

Narrator: Raige tired from his trial of battle falls asleep with an obnoxious snore

Dror: "Yes. He has been there on occasion, while I was visiting their library."

Harthina: "How long ago?" she repeats.

Dror: (soph, how long ago did I see them?)

Dror: "Around three years ago."

Harthina: "Ah, then he must have visited before he disappeared. Thank you."

Dror: "You're welcome, miss...?"

Harthina: "Mrs. Ironwood." Semkhet 's eyes light up.

Semkhet: "Ironwood?"

Harthina: "Yes, that's right."

Semkhet: "Now THAT is a familiar name."

Semkhet: "Though I can't quite place it ..."

Harthina: "Ah, it's a prominent merchant family in Amn."

Semkhet: "Had your husband ever passed through Mulhorand by any chance ...?"

Harthina: "Very possibly. He did like to travel with the trade caravans."

Semkhet: "Ah."

Harthina: "But he's been dead for some time now. My son does most of the trading these days."

Semkhet , suddenly remembering something, falls silent.

Narrator eats Dror: "Haven't the Ironwoods lost much of their wealth, in recent years?"

Harthina: "We're doing quite well, thank you," she replies coolly. Dror: "Well, it seems odd that you would be travelling to this country on your own, if that were the case."

Semkhet smirks to herself, staring out the window, taking in as much non-putrid air as possible without looking rude.

Harthina: "I hired some guards, but unfortunately we got separated in a goblin attack not unlike this one."

Dror: "Where was that attack?"

Harthina: "Not too far back. You know how I joined at that small caravan stop? Well, that's why."

Harthina: "I have no idea where they went. We were on another trail. I wandered around in the wilderness for a bit before I found that place."

Semkhet: "I thought you smelled a bit of goblins."

Harthina: "I've bathed since then."

Semkhet blushes.

Semkhet: "O-oh."

Semkhet: "Must've been my imagination then."

Semkhet looks back out the window.

Harthina pretends to miss the implication. "Of course, dear."

Dror: "So, why do you think they came all the way out here?"

Harthina: "They waylay caravans sometimes. They must be having a hard year up in their mountains." She waves a hand dismissively.

Dror: "I meant your grandchildren, Miss Ironwood."

Harthina: "Oh. They eloped." Anticipating a strange look, she said, "They're second cousins. The boy is actually my great nephew."

Dror frowns for a moment

Narrator: the copypastes don't have formatting

Narrator: it submits as one long continuous line

Harthina: Narrator, #d&d-ooc

Dror: "Why would they elope to such a backwoods country as this?"

Semkhet: "Untamed wilderness certainly has a passion and allure about it."

Harthina: "Because Aston stole something from the Shadow Thieves, and presumably they don't want to be found." She shakes her head at such youthful follies. "The Dragon Coast is a good place to get lost."

Harthina: "I assume they're heading for Westgate."

Harthina: "Or passed through already."

Harthina: "I'll know more once I find their trail."

Dror: "If you don't want to be found, you don't go to the city unless it is absolutely necessary"

Harthina: "Clearly you've never been to the Dragon Coast."

Dror: "Why do you say that?"

Harthina sighs. "Never mind. What's your story?"

Dror: "I've offended some people in high places, and needed to disappear for a while"

Dror looks away, clearly uncomfortable

Semkhet considers that the offense was scent-related.

Harthina: "So aren't you heading away for the same reasons, then? Why are you coming here if not to disappear?"

Dror: "I was coming here because the only transport I could find on short notice went by. I've never really had any survival training."

Harthina: "If you're from Candlekeep, you've certainly come far enough. There's no real authority or law on the Dragon Coast, so doing any sort of thorough searching is...difficult."

Dror: "True enough, I suppose. I would still prefer to be elsewhere, however."

Harthina: "Like where?"

Dror: "Further from Baldur's Gate"

Harthina: "You're from Baldur's Gate, eh? I have some family up there, and some business partners."

Dror: "I know"

Harthina: "Do you now?"

Dror: "One of them is, or was, the Goodwell family."

Harthina raises an eyebrow. "And you are?"

Dror: "You wouldn't recognize me. My family wasn't exactly proud of my strength, or lack therof."

Dror falls silent

Harthina: "Do tell."

Harthina: "Well, if it's a sensitive subject, never mind."

Dror nods in gratitude.

Dror is now known as Dror

Harthina: "But if we're to be traveling together, I'd like to know your name."

Dror mumbles "My name is Dror."

Harthina: "Ah, Dror. Well, it's a pleasure to meet you."

Dror: "Likewise"

Harthina: "And yourself, young miss?" She looks at Semkhet.

Dror extends his hand

Harthina shakes it.

Dror drops it again

Semkhet: "I am of the House Nefer." She says, smiling, yet not looking terribly interested.

Semkhet listens to the steady hoofbeats pounding the earth.

Dror checks his bag of spell components

Harthina: "Ah, Nefer. I seem to recall that name. I do believe you might be trading partners of ours."

Semkhet: "Well, not I. But my father is a prestigious land owner, last I heard."

Dror: "Not you?"

Harthina: "Last you heard? Have you been abroad so long?"

Harthina: "Dear, she's a cleric."

Semkhet: "Oh, my family's affairs have not been mine for many years."

Dror: "I realize that. But her words implied separation from her family"

Semkhet: "I have lost track of them."

Dror falls silent, clearly frustrated

Harthina: "I'm sorry to hear that, dear." Harthina seems to decide that pressing the issue isn't tactful and casts about for a subject change.

Semkhet 's words sound somewhat bitter but her facial expression has not moved from its warm smile.

Harthina eyes the orc sleeping in the corner. "He certainly seems worn out, although I imagine I would be too after slaying so many goblins."

Semkhet: "I have not seen an orc. They are ... Fragrant."

Harthina: "That's an excellent word for it, yes."

Dror pulls out his crossbow and begins to work on it

Narrator: As Dror diddles his device the sky slowly darkens into night with its full array of stars

Narrator: and in the distance Semkhet notices the lights of Westgate. Hearths warm with the fires of opportunity and all the dangers such freedom entails unfolds as wide as the sky itself as they descend from the hilltop to the city below.

The gametable only pastes things in one continuous line. It was a bitch formatting this :mad:


edit: Ok fixed (jesus that sucked)
 
Ok, so to keep track:

Currently:
Harthina (Peri)
Dror (Glitch)
Semkhet (Me) and
Raige (Wyatt)
... are en route to Westgate, presumably to arrive there at the start of the next session. It will likely be early early morning (still dark) upon arrival.

That means that Guardian's, Megaflare's, and Etheon's characters will all need to be in Westgate. And wasn't there someone else who wanted to join?

Anyway, the current party of 4 has 400xp each, just to keep track.

If the chat log is tl;dr, then here's a summary:
  • It has become known that Harthina is looking for her two errant grandchildren (who are second cousins, and have eloped) in the Dragon Coast. One's name is Aston. The other is still unknown (I think). They are from Amn.
  • Dror and Semkhet know Harthina's last name (Ironwood) only.
  • Harthina and Semkhet know Dror's name but not last name. He didn't explicitly state that it was Goodwell, but Harthina got that from something he said.
  • Dror and Harthina know Semkhet's family name (Nefer) only.
  • It is possible that Semkhet has met Harthina's belated husband at some juncture but still mostly unknown.
  • Dror knew one of Harthina's grandchildren; they were briefly colleagues in Candlekeep 3 years ago.
  • Semkhet has said she is a cleric on a mission to seek converts for the church of Sharessa. The details as to why are murky. She is obviously Mulhorandi.
  • Dror stated that he is looking to get lost in DC, presumably so someone or someones don't find him. He originates from Baldur's Gate.
  • Raige is sleepy -.- and smelly
  • Dror is gassy :x and, so far, very awkward socially
  • Harthina comes from a wealthy background, though the current status may not be as well off, and she is a widow. Her family is doing fine; she's just alone due to a combination of stubbornness and unfortunate circumstances.
  • Semkhet has no current ties to her family and seems rather snobby.
  • God apparently doesn't know how to punctuate.

The next session we'll def have to be in a situation where we'll want to stick together, because as it stands, none of them seem terribly interested in travelling together~
 
shirt_mysticrevolution_cleric_LRG.jpg

http://sharkrobot.com/t-shirts/party-with-the-cleric

This is so perfect for you!

Oh, and look at this:

shirt_ninjabot_dunginsdragons.jpg

http://sharkrobot.com/t-shirts/dungin-dragons
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top