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[On hold indefinitely] Full 3D in RMXP

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Definitely! When this is done, DF will have changed the way people see RPG Maker in a way that has not been seen since the invention of custom scripts. Keep up the good work, DF.
 
Marc1k1":2piethpz said:
jbrist":2piethpz said:
DeM0nFiRe":2piethpz said:
If DFRM tools is messing up I think it means I included the wrong MFC. I will try to fix that.

@jbrist: thanks for the comments! Your moral support will be greatly appreciated, just keep churning out suggestions XD

As for the FFX battle system, I hated that battle system with a passion XD Sorry XD


So guys, tomorrow I hope to have a demo where you can walk around and junk, ok? Keep the comments coming!

Also, don't forget, I need some models still!

:eek:: , You're the first person to ever tell me that you hated the FFX battlesystem, everyone else I know who's played it loved the battlesystem, lol.

Hmm, although it may be tricky to set up where the characters move, maybe you could go for a Chrono Trigger approach to the battlesystem ? I mean, it'd be great if it could be implemented, but making sure that when you encounter an enemy, your characters don't do something dumb and run over a tree could provide difficult, unless I'm completely wrong and it's something easy, lol.

Or how about going for a different approach to the battlesystem, obviously it'd be turnbased as most RPG's are, however;
You see your character from directly behind, slightly overhead so you can see the enemies directly ahead of you, and when you attack/cast skill etc., the camera angle changes to behind and slightly overhead of the enemy, so you see your character running/walking/crawling/rolling towards them and hit them, it may be something worth experimenting with...

And ooh, a moving demo, that could provide useful, as people will be able to see the playability in this and see that it's not just a fancy visual, but infact a fully working moving game.

I didn't mind the FFX battle system but you think by then JUST maybe they could have made it a free walk about fighting style Like FF12 but.. well good... without the wait to use attacks and stupid things like that.... :P

OK! on to the acctual matter, This looks pretty damn cool so keep up the hard work DeM0nFiRe...

You mean destroy the turn based aspect of the game! Blasphemy! Kill Him!!! :devil:

I think the next RM is doing that anyway, so there's no need. On the other hand, it would be really cool if you could have a semi turn-based affair like in Star Wars KotOR. That would be awesome, but hey, this sounds so good that maybe I'm asking for too much. Good Luck Man :cheers: I'll be keeping an eye open.
 
I think the next RM is doing that anyway, so there's no need.
WHOA!!! Next RM? As in RPG Maker? Have they already started working on a new one?
And I say, keep the turn based battle system! But keep it simple, if you make it too complex, then it would just take longer for you to release this amazing piece of awesomness! :tongue:

I CANNOT WAIT UNTIL THIS IS DONE!!!! WOOO!!!! :biggrin:
 
Oh, one more little thing, the demo seems like its got a bit of a lighting issue on the blocks, are you working on that or is it sorted, also, how will we be able to designate where we put our lights?

This is totally :fap: BTW!
 
I am working on the lighting. The problem so far is that it requires some per-pixel lighting which not all computers can handle. I will probably leave the lighting out at first because I don't want it to be too advanced for the first release.
 
so Demonfire, how far are you into it... how much is left and what needs to be done, until it's released?

If you don't mind me asking :biggrin:
 
And yeah. Not to go offtopic, but the next RM is confirmed, scheduled for a Japanese release in 2010. They claim they will release details within the next 60 days. I think we're all looking forward to that.

To get back on topic, umm, ra ra i guess
 
oh wow, thats pretty sweet! But surely it won't even be close to being as good as RMXP, well... atleast not when this is done! Woohoo! :biggrin:
 
Here's another generic "keep up the good work / this looks amazing" post to help add to the over all pressure to get this finished :thumb:


This looks amazing! Keep up the good work!
 
okay the flippin piano is DONE! (cue music)

here's the screenshots from Maya:

front view
shot1.png

side view
shot2.png

back view
shot3.png

more stuff coming as time permits ;)
 
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