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Moonlight Requiem

Do you want to see more "developper's diary" video, instead of simple capture?

  • Yes - I like "behind the scene" stuff.

    Votes: 17 100.0%
  • No - I don't give a poo :) ( let's be polite)

    Votes: 0 0.0%

  • Total voters
    17
bojjenclon":2b8xinkx said:
Wait this game is going to be in English right? Because one of your screens has some other language.
"some other language" is French! :crazy:
He already said there would be an English version. Read the post in future instead of glancing over screenshots and posting for answers.
 
Hello Everybody! :)

Here some WIP from Photoshop :
screen_les_toits_de_londre.png

Huhu, enjoy :biggrin:
 
Just to get some hype going :wink: , wanted y'all to know I received a rather particular request from wizard today........ It seems our heroine might cross paths with an Castlevania hero from the past!! :angel: I'm really starting to love where this project is goin' !!!! :smoke:
 
Wwoo a month without news...

Well here's a news that will please people!
To celebrate the 1st year of development, a "at least technical" demo will be released when we'll reach the famous date :p of the 10th of June

Of course this is still under the " if everything goes on plan " statement; so don't scream if it doesn't happen!!
We'll do our best to give you something!

:biggrin: Enjoy!
 
Here goes some news, people! Been ages >_<

The long awaited Website! => http://castlevania.trebor777.net/

We've put some new screenshots, and some gameplay features in the system page! ;)

We'll try to post a new video capture soon! :) Cause it looks even better in motion. (no my head isn't going to explode).

The promised demo, will certainly be only a technical demo ;) but we intend to release it (but it might ( i honestly don't know ) be late.)

Oh and if you're really a fan, you can register, post comments, or even better post in the forum ;)
 
Hoy small news on the development :p
the map system is done! :p you can display a map of the area with only what has been visited shown, move it around, and zoom_in & out.

some screen:
screen08.png


screen09.png


screen10.png


woosh... 3 posts without replies, i'm going to start thinking we're loosing interest here...
 
Well we know about construct, but the thing is, we don't want to go through the learning process of a new software.
secundo where would be the fun for me as a scripter... :p
then we are far too advanced in the development to go back to something else.
 
Mini news !
The SKill gameplay features are implemented:
As explained on the website, you can equip 2 active skills (one on each "arm") and 1 passive. Skills are can be equipped from your equipment, until you master them. Some skills are better for a style of fighting, than the other one.

You can't cast anything yet, it's just the "equipment" part of it. and the whole evolution system behind it (earning skill points and such)

We also have a new team member: a dedicated writer ^^ for the story line, wooh wooh! It lightens my work a bit and I can focus even more on the scripting. As he's quite good at it, we should have some nice character development !! ^^
 
We would like to thank the person who nominated us appropriately, so please send us a pm, make yourself known!

Also thank you to the people voting for us! Even if we don't win, that's still a big warm feeling that we're having here!

And go people go keep voting!!
 
I must say it looks good, Infact it dosent look as if you used RPG Maker to make that :P the first youtube video reminds me of the start of Braid on Xbox 360.... oh yeah and why in the first youtube movie does it call the game:

"Castlevania: Symphoney of something or other.... I forgot sorry"

Im guessing it was a working title.... .... ...

yep looks good.
 
Hello people!

Still working on the Menu functionalities^^:
- Items use ( healing items and such, Consumable weapons like bombs will be managed in the equipment)
and
- Relics activation/desactivation
are done.

I could put some screenshots for those... but they are bit boring xD

Next steps for the menu are :
- the journal -> quests, characters info, story summary, bestiary etc... :)
- The Map Viewer, ( where you can see the maps of all visited locations )

Then I'll work a bit on the Collision System and then Weapons & Spells animation system :) ( and how to trigger all that pretty stuff )
and then.... so much more to do :cry:

:haha: it'll never end!

Thanks again for the Votes^^!
 
Hum it's not in our plans yet :) but who knows...

[My only Abuse of Caps-lock]
PLEASE!!!

VOTE FOR "Castlevania:Moonlight Requiem" IN THE ORGY AWARDS FOR BEST IN-PROGRESS GAME OF 2008-2009 AND FAVOURITE UNRELEASED GAME SINCE .NET'S CREATION!!

[ends here]
 
trebor777":3pkb3fet said:
Wwoo a month without news...

Well here's a news that will please people!
To celebrate the 1st year of development, a "at least technical" demo will be released when we'll reach the famous date :p of the 10th of June

Of course this is still under the " if everything goes on plan " statement; so don't scream if it doesn't happen!!
We'll do our best to give you something!

:biggrin: Enjoy!
Lol, Bruno comes out on the 10th :haha: :haha: :haha:

Anyway you have a really nice project going here - very ambitious yet doable
I'm just curious if it'll be original enough yet still true to Castlevania

Btw I voted for you guys...
 

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