For a natural place in the world (waterfall), it seems extremely crafted. It's not particularly aesthetically pleasing, and doesn't make too much natural sense. The waterfall is straight across the map, making it look like a wall over a natural waterfall formation.
Additionally, the size of the waterfall sort of makes the size of the lake seem unnatural. Something half that size would probably fit a lake of that size (imo.)
Making the map larger so you can mess around would the aesthetical aspects a bit more could help, so you could use a bit more control with how it looks. Even if it's not an important map, a map requires detail to make it look both natural and not... can't think of the adjective. Still? Unnatural? whatever. Add flowers and different types of grass on hte ground. Add some things in the water, some floating flowers or whatever or junk.
Soz if it's not clear, I'm a much better rmxp mapper/critiquer than a rmvx guy.
Additionally, the size of the waterfall sort of makes the size of the lake seem unnatural. Something half that size would probably fit a lake of that size (imo.)
Making the map larger so you can mess around would the aesthetical aspects a bit more could help, so you could use a bit more control with how it looks. Even if it's not an important map, a map requires detail to make it look both natural and not... can't think of the adjective. Still? Unnatural? whatever. Add flowers and different types of grass on hte ground. Add some things in the water, some floating flowers or whatever or junk.
Soz if it's not clear, I'm a much better rmxp mapper/critiquer than a rmvx guy.