Sorry guys!
Busy with lots of things.
Fustel - This is because of a problem with the opening event code stuff. I have already corrected the problem and it will be included with 1.5 when it is released.
Killerzkings - No, but you can rename it to something else, but it will always perform that action.
Jirbytaylor - Not sure what you mean by Triads. Can you explain that a little further? The element_set error doesn't mean that you cannot set elements, just that when you have no equipment then you will receive an element set error. This is because you are unarmed.
ISO maps are required to be on different maps (parent and child) because of the way it is built. The tilling system just doesn't allow it to work otherwise I would leave it as a single map. I have not encountered any freezing problems on my end with the map edges. Are you able to duplicate this in the demo?
Tery Buster - Yes 1.5 is coming pretty close. I think I finally have the main feature almost complete, larger units, so we should see it coming pretty soon. Battle setups between 1.4 and 1.5 will be the same, so I would tell you to continue and just update the script after words. You will want to make sure that you 'merge' the module ones so that you dont loose anything you have already setup.
Thanks Zander!
RaiseUp - Yes, this bug has been reported a number of times, even within this thread. Look back a couple of pages and you will find the fix for it. I have already corrected this little problem in the 1.5 project.
skirtboy - The exp is figured using (EnLev-ActLev)+10, with a min of 1. The current system doesnt award based on completion of the attack, but I will be looking at correcting that soon. Hold tight and I will try to see what I can do for excluding 'miss!' from the exp pool as well as attacking own party members.
Alex898, hope you got things figured out! Let me know if you are still having problems with this.
Fustel - This is because of a problem with the opening event code stuff. I have already corrected the problem and it will be included with 1.5 when it is released.
Killerzkings - No, but you can rename it to something else, but it will always perform that action.
Jirbytaylor - Not sure what you mean by Triads. Can you explain that a little further? The element_set error doesn't mean that you cannot set elements, just that when you have no equipment then you will receive an element set error. This is because you are unarmed.
ISO maps are required to be on different maps (parent and child) because of the way it is built. The tilling system just doesn't allow it to work otherwise I would leave it as a single map. I have not encountered any freezing problems on my end with the map edges. Are you able to duplicate this in the demo?
Tery Buster - Yes 1.5 is coming pretty close. I think I finally have the main feature almost complete, larger units, so we should see it coming pretty soon. Battle setups between 1.4 and 1.5 will be the same, so I would tell you to continue and just update the script after words. You will want to make sure that you 'merge' the module ones so that you dont loose anything you have already setup.
Thanks Zander!
RaiseUp - Yes, this bug has been reported a number of times, even within this thread. Look back a couple of pages and you will find the fix for it. I have already corrected this little problem in the 1.5 project.
skirtboy - The exp is figured using (EnLev-ActLev)+10, with a min of 1. The current system doesnt award based on completion of the attack, but I will be looking at correcting that soon. Hold tight and I will try to see what I can do for excluding 'miss!' from the exp pool as well as attacking own party members.
Alex898, hope you got things figured out! Let me know if you are still having problems with this.