I'm talking about transforming characters, not the enemies, although that was easy enough to do.
What I've done so far is made a skill that gives the state "Transformed" to a character and in a common event I have it set in a conditional branch to change the current character to a demon form when in that state and back again if not in that form. One of my main problems is that the skill, for whatever reason, cannot be used on the caster. I've tried every combination I could think of, and it won't permit me while in you battle system to use it. Is there any reason you can think of that would prohibit this?
What I've done so far is made a skill that gives the state "Transformed" to a character and in a common event I have it set in a conditional branch to change the current character to a demon form when in that state and back again if not in that form. One of my main problems is that the skill, for whatever reason, cannot be used on the caster. I've tried every combination I could think of, and it won't permit me while in you battle system to use it. Is there any reason you can think of that would prohibit this?