script '-scene_battle_tbs-' line 769: NoMethodError occured
undefined method 'list' for nil:nilclass
You havent setup your common events on your game yet. The victory and failure events are events 1 and 2. If you only have 1 displayed and you lose, this error will occur. The demo actually required 6 common events 1-6 as on of the defeat variables is a quick "Dying words" from both Leo and Aluxes if he dies, but they must exist in the database, otherwise, error.
Okay, I have another question (sorry!) Can I have multiple battles on one map? I tried but it didn't seem to work.
yeah, as long as you know you will all fight in the same positions again. If you are ok with that, then go for it.
Also can I have random battles or do i need tp do an event on every square that I want a battle to happen on?
You can do this with random battles, but if you are going to do it that way, ensure that in the Module_GTBS that you have the exit_info set to [true,1,[0,0],0] otherwise you will be teleported somewhere else when the battle is completed.
EDIT:
Hey it looks like the update might not release this week and will be pushed to next week. I have been working long hours at work and hasnt provided me much time to focus on this. I will let you know.