Can anyone please tell me how to adjust the skill range so that it effects the whole battle area. I have been trying to figure it out for 5 hours and my head is about to explode. In the script manual it says to do it this way:
Set range and field by skill_id. Line Skills are skills in which affect the
# entire range in the specified direction. This means that the range is really
# a line itself, instead of the area. Line Skills are not currently available!
# This value is same for both characters and enemies
#[RANGE, Field, LINE_SKILL?, exclude_caster?]
BUT WHAT DOES IT MEAN? I am going crazy! Please help!
EDIT:
NVM, I figured it out. You have to add commands for each spell individually into the script. Now I have another problem.
When I finish the battle it says I have succeeded, but the screen goes all black. :S
EDIT2: NVM, I managed to fix this too after a lot of headaches. It was connected with the fadein command which I didn't use. Now I have a new problem. How do I set up the faliure condition so the game ends if all of your party members die? It says in the script:
Conditions Value
# if none specified All dead
So I didn't put any command for faliure, but when all my characters die, the game just continues like I won the battle :S What am I doing wrong?