Hello everybody!
I know I'm late but I want to wish all of you a happy new year!
@KiddUniverse
You bring a very good point and I agree with you.
I restarted too many things to many times in the past (game scripts, editor, etc.) and made a few bad decisions that didn't helped in the development of the SDK.
I am very well aware of this fact and it also bugs me very often.
However! It's been more than 6 months since I started the rewrite of the SDK and I'm sticking to this decision, I'm not going back.
I also stopped the development of the editor for now, it was taking too much of my time and the Ruby scripts were not even finished when I started.
Things are going very well right now!
Now, to answer your questions:
1 - I'm still working on this (a lot lately)
2 - I have updates to share
3 - I have a release date for the scripts and RTP. December 2012. The editor will come after that.
About the update, as I said above, I've been working alot on this lately and here's what I have to share:
1) The main menu is 100% done. That means:
- Items, Skills, Equip, Relic, Party Equip, Status and Config.
2) The Title, Shop and Rename menus are fully implemented
3) The new message system (from VX) is fully implemented.
4) The save system along with the Save and Load menus are done.
5) The battle command system is integrated.
The new script library is perfectly clean, well documented and optimized.
The data structure is made for FF6 and not for RPGXP.
Data can be created using the FF6 SDK patcher in the script editor. Trust me, it works like a charm and it's beautiful even if it's in the script editor!
The editor is on hold indefinitely. Meanwhile, the Patcher is perfectly fine for data creation.
Debugging tools and error handling are now very solid, providing quick feedbacks on what's going on in the scripts at runtime and logging everything to a text file, increase debugging efficiency.
I still have a lot of work to do on the battle system, multiple parties and animated battlers.
That's all I have to say for now but I'll try to post more.
Actually, each time I work on the SDK, at the end of the day, I write down a change log.
Maybe I could post them.
Take care and thank you very much for your support!
- Dargor