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Final Fantasy VI SDK - Going Social!

Thank you very much!

I've started to work on FFV but stopped it because FFVI SDK isn't finish and it's using 90% of the time I spend on RMXP :p

By the way, sorry for the lack of updates. I don't have a lot of free now and school if more important then that ;)

Perhaps one day people will start making an FF VII SDK -GASP- or even an FFX SDK -SHIVER- or ... FF XII SDK -GOD HELP US ALL!!!!-

It's funny because I thought about it and it would not be impossible! I'm not planning to make any other SDK than FFIV,V and VI but I'm sure it's possible (except for the 3D). FFVII battle system is possible to achieve with 3D drawing (I have the script at home and I'm trying to exploit it as most as possible).

Yes, I'm sure every Final Fantasy can be made for RMXP! Except for the 3D, as you mentioned.
 
lol :)
I have added my To-do list on the first post so you can know more precisely what I still have to do. Some pending elements are from FFVI(J), not featured in FFIII(A).
 
It's time for another update!

The Metamorph(Ragnarok) & Veldt systems are now done. I'm working on Gau's rage system which shouldn't take too long. I also added actors and enemies customization script to set their Magic Block%, Metamorph% or any other stats from FF6.

The 14 main battler spritesheets are done and ready to be used with DerVVulfman's animated battlers. I'm also working on a weapon spritesheet system (like rm2k3). By the way, if someone can find some weapon graphics, it would be appreciated. ^_^ I don't have time right now to rip them.

I guess that's all for now.
Take care!

-Dargor
 
Dargor;195725 said:
I'm also working on a weapon spritesheet system (like rm2k3). By the way, if someone can find some weapon graphics, it would be appreciated. ^_^ I don't have time right now to rip them.

I could rip them for you, but I'd need a save file located at the end of the game with a strong party and all equipment, as I'm currently not far enough into the game yet. So if you have such a file that would help me speed up the process significantly.
 
I can upload my zsnes save file. Almost everything is completed, max money, 99 of all items, all espers including odin + raiden, a perfect party, all stats at 255, 9999hp/mp... A cheated game to make short.:p I even have 2 rage that are impossible to have. ^_^


@Kururu
Shyguy Kingdom also have a lot of great stuff! Thanks:thumb:
 
Thank you Kururu for the save file.

I've begun working on it, and so far I have one of every type on weapons in the game. That should enable Dargor to work on his weapons script. Sending it now...
 
I received it, it's great.:thumb: thank you!
Thanks to both of you!
I'll make the spritesheet exactly like in rm2k3 (now working on it).
I wasn't expecting to see the battle animations, that's even more helpful!:D

I removed Minkoff & DerVVulfmen's animated battler and I'm working on my own animated battlers system. It will be much more simple and will include a function to make scripted battle events (the esper bridge, for exemple).
 
If I'm not mistaken that menu is always been available in FF3/6 you just simply have to set the battle menu to directional or something then you can press the d-pad to select commands rather then selecting them by pressing up and down and the A button.

I could be wrong about any of that, been a while since I last played the SNES version or the GBA version.

and I agree with Kururu on your signature Celes_cole, very nice new signature.
 
Oooooh my god i'm so amazed !!!! How do you guys do those things thats amazing !!! I only wanted to say good luck to you guys. I really like FFVI so much i wish i could help you guys but i'm so bad at Scripting....

i have some question, can we still use your system even though its not ready.
lets say i wanna use your menu i saw in the first post that the config menu was not ready or incompleted and same for some other parts. can i still use your menu without those part of the menu ???

thanks and Good luck
 

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