Oh yes, s'posed to drop a comment eh? (played the demo like a week ago)
First off, and I don't care how much people say this, kudo to you for making so many custom graphics. It's a hell of a job, it has to be appreciated you put in so much effort.
Another thing I'd like to compliment is how the demo was not repeating what was being said in the project topic. You always get like, an intro on the top of the post, you download the demo, press new game, and you get the same intro. Yet, the post didn't interfere with the demo, nor the other way around thus worth a praise.
The explanations were done nicely (short), especially because the player is given a choice whether to listen or not (replay value). What I dislike however, is that you choose every character's reactions in these. Limits their personalities. It's nice to have freedom, but it shouldn't let other elements go to the waste, so beware of that.
Well, being relatively bored of the usual battle system I can't say those were too great, so do make sure you get a good number of skills fast, as you can't rely on original graphics here. Tactics rely on skills a lot, a fight-heal-fight-heal battle is boring. The auto-attack option is ok, but you're still bothered with having to watch the scene. So it might be a good idea to simply skip the scenes and show the results right away.
Another thing is that so far, the plot is shallow, very, very shallow. Both what was featured in the demo, and what has been shown in the topic. It's good if you expand on this while not wanting to show it in the topic, but it's supposed to interest people in here. No doubt you're aware especially RPG's tend to rely on story, and even though a game's story tends be "less", as you can't measure yourself with the big companies in graphics and systems, story tends to be of insane value in amateur games.
I mean, I've all seen it before, in slightly different compositions. The protoganists so far are nice (though I detest the "classic fantasy-races", first to spit elf, dwarf, orc or DnD at me shall be murdered this instance), but they can't carry a plotline in my opinion. With a few good changes in construction and perspective it should work but I certainly don't think you should be going for that. I guess I'll have to wait and see what has been planned.
Alltogether it's pretty nice and surely has potential. Wonder what you'll do with it.