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nikki":312dntrv said:
Oh, and the personalities of Sten and Morrigan are a bit out there. Nobody is pure evil.

they're not pure evil, either. have you gotten to know either of them very well? the more you befriend them the more you realize that morrigan is just unsympathetic because she's always been outside of society and doesn't understand how to be social or what's ok and what's not. and sten has been brought up by the qunari, an incredibly tradtional people, who find honor only in battle and death--while he cares greatly for upholding honor, he cares little for sympathetic niceties.
 
Venetia":rcokotvn said:
nikki":rcokotvn said:
Oh, and the personalities of Sten and Morrigan are a bit out there. Nobody is pure evil.

they're not pure evil, either. have you gotten to know either of them very well? the more you befriend them the more you realize that morrigan is just unsympathetic because she's always been outside of society and doesn't understand how to be social or what's ok and what's not. and sten has been brought up by the qunari, an incredibly tradtional people, who find honor only in battle and death--while he cares greatly for upholding honor, he cares little for sympathetic niceties.

Come on, Im the guy making the porn game remember? My first goal was to get into Morrigan's pants because shes a hot cartoon lady. Shes still an evil bitch. She always wants me to kill everybody. And Sten...sten is just one scary mofo. My guy is a real bastard too, (he looks like anton levay) but he basicly just does whatever Morrigan wants him to do. I even killed her mother! Im still scared of that bitch, I just know shes going to do something really bad soon. Shes hot though, so its okay.
 
Nikki seriously take off the elder scrolls fanboy glasses. Bethesda recycles a fuckton in their maps are you kidding me. How many unique shop and house interiors are there? How many generic non quest dungeons? They recycle like everyone else that has to create 1,000 different maps. And unlike Bioware games Bethesda's writing fare is dry as a sun bleached bagel with the exception of Fallout 3 which isn't completely their conceptual baby. Seriously Elder Scrolls is as tedious as listening to the Silmarillion be read by Ted Koppel. But if you really want to talk about lazy development, what has Bethesda really done other than repackage the same fucking game engine six times with new texture packs and locales. Granted Fallout 3 had some different physics tweaks and a different leveling system which imo is far superior than the spam an action and win system of the Elder scrolls series.

Massive worlds are only as good as the amount that you can actually interact with in a meaningful manner. Yeah Elder Scrolls lands are big but there is so much lifeless non interactive space. Random dungeons are the same old fare of whacking enemies to find some swag of questionable worth given the effort, there are very few puzzles or really any other thing to do other than click left or click right on the baddy coming your way. Really ES worlds are lonely as fuck. Their is no one character that populates them of any interest. At least Bioware can get you to care about its cast. Cyrodil is about to be destroyed and really i could give two shits either way. I've never actually experienced an emotion other than frustration and what i will construe as moments of mild excitement playing ES. There is no frustration like almost getting to a dungeon in the northern climb of morrowind to do a quest and having a stupid desert racer give you some horrific blight disease that takes your strength down to 7, and having to run all the way back to a town to get it lifted by a priest. You have played for almost an hour now and have done nothing other than walk in two directions.

But yeah if walking is your thing you can go outside for free and see trees and wildlife with little risk of lazy repeat mapping.

Frankly the battle systems don't compare. Bioware's no matter what series we speak of is easily deeper. The Baldur's Gate Series, NWN, and DA involve party management and tactical combat which just don't exist in ES FO 3 being lone adventuring crawlers. In those aforementioned bioware games you benefit a lot from planning your engagements, setting traps, choosing appropriate spells, whereas in elder scrolls you just left and right click and use potions when neccessary. Enemies don't really do much thinking themselves in ES they just kind of relentlessly pursue you or if they are ranged run backwards. The enemies don't really set any traps and if you have high sneak are easily surprised or circumnavigated.

I think Bioware does a way better job writing for their games, balancing them, and simply making them fun. Frankly I'd think a little differently of bethesda if they had done the obvious thing and added legitimate multiplayer support as a base component of their games. This would significantly make them a better experience and cut down on the feeling of loneliness and lifelessness since there will be at least one other person in the world with a pulse and a non generic personality.
 

mawk

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now imagine that speech poorly voice-acted and delivered while holding completely still and never breaking eye contact and you have my opinion of bethesda's games
 
That said ES is fun, but frankly not as fun as some many bioware products i've played. I hope they go in the direction they were going with fallout 3, and scrap the spam action system, or at least not have it be as significant in levelling determination in future applications of their engine. If they take some notes from Borderlands and Mass Effect and incorporate some of the better features of those two shooter rpg's in the next Fallout installation it will be pretty badass.
 
Im not a bethesda fanboy. You should see some of the stuff Ive said on their boards about FO3 and Oblivion. Neither of those games meet my lofty expectations either. And MW's combat was atrocious, but just about everything else was perfect. I dont care about the story, I read books for that. I want a huge game that I can play again and again in many different ways. I want to explore off the beaten trail, I want to discover new things. I want to build up a reputation for my actions and eventually pay the price. I want to join factions that agree with my character's personality. I want tons of dungeons to explore, or ignore.

In short, I want a game that places me in control of some guy in a massive world that has all sorts of problems to solve or cause. Not just a handful of towns and only one overriding goal: save the world. I want to make the decision whether or not I will get involved in a certain dispute or whatever. Is it really so much to ask, an RPG with freedom to do whatever I wish, choices and consequences, and like minded factions to which I can become a member?
 
so then dont play this game! you obv are playing a game that doesnt have the features you want???

god its like me posting on an NBA Live 09 board about how the game doesn't have pitchers in it when all i want to do is play a baseball game
 
Hey, its a discussion topic about the game, isnt it? Am I not allowed to vent my greivances?

No modern game has the features I want. Its not like it isnt possible. I could build my perfect game with the MW construction set if I had a team working alongside me. Its crazy that with all their millions, they cant make a game that isnt frayed around the edges. Give me 10,000 bucks, I'll quit my job and make the best RPG ever.
 
Captain Murphy":3h3s6jhe said:
Give me 10,000 bucks, I'll quit my job and make the best RPG ever.
Wow you have like no real expenses then.

Yeah, well I was just throwing a random number in there. If I had 5 dedicated guys working with me who wont just up and dissapear one day like they always do, hell yeah I could make an awesome game. You'd be amazed at what myself and one other guy managed to make for Morrowind.

Look here at my massive undertaking:

http://s18.photobucket.com/albums/b105/ ... /?start=80

Thats my baby. A truly massive city, with real world architecture, a vast sewer system underground, NPCs everywhere who all have something to say, and tons of things to do, and many useless little flourishes like flies buzzing around outhouses or dust motes in the lightshafts from the windows. Theres several houses you can buy, and people will come to visit you there sometimes. You need a job to make money because all of the junk you find in the sewers are rusted and useless. Theres an asylum where they treat madmen, and you might just find yourself locked up there. You can thwart the will of the pious and dig up bodies to sell to the local college of scientific study, just dont get caught lugging the body around the streets because you will be arrested and sent to prison. Serve your time, or escape, its up to you. And thats just the tip of the iceberg.

And Im not getting PAID like the guys at Bioware/bethesda. If I was, then that project would have been finished a long time ago. I am passionate about the end result, and thats something the big name developers lack.
 
dr. goodlife":35gv8i6y said:
let's talk about the game instead of plugging our work for tangential stuff

Im just sayin. Look at what dumb ol me has managed to make for free. Whats there, even in its unfinished form has a hell of a lot more going for it RPG-wise than DA.
 
Hey folks i'm going to say any further off topic stuff will be split into its own thread. This includes ditto responses and argumentative responses to this post. Just get back to DA, and pretend the non DA Stuff doesn't exist.
 

e

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Oh my fucking god...

I figured you could have multiple games going on at once. Why the hell would they not warn you that creating a new game erases the other games? Seriously...sdklfjsdljfklsjdf

I was almost finished with the first one too...fffffffffffffffffffffffffff
 

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