serrated_colon":2dxn99r8 said:
also i want to see this game released btw, what are the specs of your server?
Not great, but then I don't know whats ort of specs I'd actually need as nobody's finished a PROPER rm-mmo before. People have done it and used their own PC as the server, but never an actual dedicated machine.
Off the top of my head, like a year since I built it, but I think the specs are:
OS:
Xubuntu Linux (feisty fawn) - low resources, but still with a visual desktop (needed)
Basics:
350w PSU
CPU
AMD Athlon X2
64-bit
Dual core, 2.2ghz ("3800+")
RAM
2x 1024mb (i.e. 2 GB)
HDD
1x 160 GB HDD
7,200x
Other
DVD/CD-RW drive for installations and backups
Obviously this isn't great, and would need to be improved. One of the reasons the game is commercial.
Ideally a 15,000x hard drive would probably better, with at least two in raid, though I don't know much about that sort of thing.
A quad core processor might be a big improvement, though this would need a new motherboard as well, so it might be worth just building a new server from scratch. Talking what... £150 for a quad core AMD Phenom?
The RAM might be an issue as well, though for £1k you could build a PC with 32 GB of RAM... wow. That'd need a £300 motherboard though, that supercomputer company makes one, Tyran I think they're called.
Anyway.
Chalupa":2dxn99r8 said:
Wyatt":2dxn99r8 said:
Because of a stupid virus.
:dead:
That's a shame, hopefully you can get the virus fixed though (get something free like AVG to fix it maybe?).
Martinez":2dxn99r8 said:
Hey Wyatt, I never thought of this but. Say a person completes a dungeon, and at the bottom there is a chest with something inside for a reward. The guy takes the reward and his buddy that did the dungeon with him tryes but theres nothing left? Would this happen or am i just dumb?
If dungeons do become shared then the reward will also be shared.
It will be like this:
Example Dungeon
10% chance - rare weapon drop
15% chance - gold (coin) drop
25 chance - gem drop
50% chance - other drop
If two people are in the party the chances of getting the items halves, so like:
5% chance - rare weapon drop
7.5% chance - gold (coin) drop
12.5 chance - gem drop
75% chance - other drop
Obviously here there is still the same amount of chance that at least one person in the party will get the rare weapon, it's just split between the two.