Link in Pink
Member
I've been getting into customizing enemies' attack patterns. I'm getting some good ones, and I'm considering making a demo for you all with some custom-made enemy AI by me. :wink:
Lol, we do!We need an XAS website XD
I'd Join.. I think the shorter one is fine!legacyblade":1xmygnna said:I agree, do you guys want me to set one up? It would be a subdomain on one of my sites, but we'd have unlimited bandwith and file space. I'm thinking XAS.celenath.com, or maybe XASABS.celenath.com? Any suggestions on the name, and do you think I should go ahead with it?
return !(moving? or $game_system.map_interpreter.running? or
@move_route_forcing or $game_temp.message_window_showing or
Input.trigger?(Input::C) or Input.press?(Input::C) or
Input.trigger?(Input::Y) or Input.trigger?(Input::Z) or
Input.trigger?(Input::A))
return !(moving? or $game_system.map_interpreter.running? or
@move_route_forcing or $game_temp.message_window_showing or
Input.trigger?(Input::C) or Input.press?(Input::C) or
Input.trigger?(Input::Y) or Input.trigger?(Input::Z) or
Input.trigger?(Input::A) or Input.press?(Input::UP) or
Input.press?(Input::DOWN) or Input.press?(Input::LEFT) or
Input.press?(Input::RIGHT))
GOT2MOVE":pircxt59 said:how do I activate switches after boss has died? i can't find it in the script
DEFEAT_SWITCH_IDS = {
8=>57, #Great Bird - Fim do tutorial.
9=>57 #Great Bird L2 - Fim do tutorial.
}
DEFEAT_SWITCH_IDS = {
8=>57, #Great Bird - Fim do tutorial.
9=>57, #Great Bird L2 - Fim do tutorial.
10=>91 #Boss
}